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Thread: Please remove witch from plunder!!!!!!!!!!!!!!!!!

  1. #16
    Diamond Member Contributor Level 9 [GY] Nader's Avatar
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    Academy Book 6.
    Level 1: 40k wood, 40k iron
    Level 2: 80k wood, 80k iron
    Level 3: 200K wood, 200k iron
    Level 4: 400K wood, 400k iron
    Level 5: 800k wood, 800k iron
    Level 6: 800k wood, 800k iron

    Total = 2320K wood, 2320K iron
    Average drop is around 2.5K wood and 2.5K iron. In other words, you need to plunder 928 times to maximize the skill.

    To max train a hero you need on to train him/her on average 220 times. Each train requires 6K wood and 6K iron (mercury should not be an issue).
    This means each hero requires 1320K wood and 1320k iron. In other words, you need to plunder 528 times to max train a single hero.

    If that is not grinding then i don't know what is.

  2. #17
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team said that the difficulty would not be changed nor we would cut more NPC heroes, because it's not a grinding feature. Thanks.

    Best Regards
    Betty
    Why do not you try an hour of plundering? Using 106 levels on 10 server. Low-level users who migrate to old servers are hard at plundering. If you have an overwhelming high vip user on your server that you really like, the average user on that server might go crazy. Easy to die. We should have plundered for 4 or 5 hours to train one hero before appearing 110 level contents. But now.... we cannot. It is almost a grinding feature because we always try to train all of our heroes because of the guild tournament and the boss war.

  3. #18
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team said that the difficulty would not be changed nor we would cut more NPC heroes, because it's not a grinding feature. Thanks.

    Best Regards
    Betty
    If it wasn't a grinding feature nobody would complain. But unfortunately you have to plunder more than 10 times per day to keep up with training and upgrades.

    In average you get 2.7k/2.7k/500 resources per plunder.
    Click image for larger version. 

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    How to fix Plunder:
    - Introduce two Difficulties:
    .... Normal: Enemy Team = Your current Team-Level & Resources gain per plunder: #1 250/250/80, #2 500/500/90, #3 1000/1000/180, #4 2000/2000/360, #5+ 4000/4000/720
    .... Hard: Enemy Team = Your current Team-Level+1 & Resources gain per plunder: #1 500/500/90, #2 1000/1000/180, #3 2000/2000/360, #4 4000/4000/720, #5+ 8000/8000/1440
    - Increase the Hero Pool used, we don't want to face the same stupid Heroes over and over again
    - Apply the same attack rule we have in Caves: Reset your Heroes after every fight!

  4. #19
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team said that the difficulty would not be changed nor we would cut more NPC heroes, because it's not a grinding feature. Thanks.

    Best Regards
    Betty
    Not a grinding feature?? Are You crazy betty? Lets take lvl 6 dragon tamer book in academy.. You need 40k+80k+200k+400k+800k+800k= 2320k ore to Max 1 tier. And it's 8 tiers on that book to Max it. Thats 2,3 million x 8= 18.4 million ore.

    And if you are a strong player you can farm about 500k an hour. 18.4/0.5= 37 hours of non stop farming.

    You can NOT say thats not a grinding feature.

  5. #20
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    Quote Originally Posted by Blubb2k View Post
    - Apply the same attack rule we have in Caves: Reset your Heroes after every fight!
    that's not a good idea!
    That would result in longer fights (as no energy at start)
    make it impossible to continue straight away if you list 1 or 2 heroes but have Chap (or HP or QoC) start.
    it would just make fights harder and longer

  6. #21
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team said that the difficulty would not be changed nor we would cut more NPC heroes, because it's not a grinding feature. Thanks.

    Best Regards
    Betty
    HAHAHAHAHAHA WHAT THE FUCK ARE YOU TALKING ABOUT????????? IF you do something for long periods its called GRINDING! You have to plunder several hours just to train heroes.

    Sometimes I really wonder if you ppl are that stupid or just playing stupid.

  7. #22
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    Betty, how about you and your production team stop using drugs? You guys are total idiots! This feature made tons of people quit the game, which leads to you loosing money. Guess what? Its easy to fix but you are too dumb to do anything. You should got fired asap.

  8. #23
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    I guess the translation for that is "cash more for ores and other resources, jayze, mal, etc can do it, you can do it too! Hoorayy!"

  9. #24
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    sad to say but the reason y u guys think its grinding is cause u have no patience. do u know how long it took us non vips to acquire the turtle skin? do u know how long we wait for the vip heroes? do u know how long it takes for us to get legendary heroes? now compare it to wat u posted... a measly 1.3m wood and stone for a fully maxed out hero and ur complaining, u guys have no idea wat patience is. u guys are getting spoiled by ucool thinking $$$$ can and should just zip u thru everything.
    Server 105, Non VIP, Level 107, 1.8m+ Total Power, 32 Legendaries, 644 Hero Stars, Highest GT Finish - 4th, 108k Team Power

  10. #25
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    Quote Originally Posted by uh123abcd View Post
    sad to say but the reason y u guys think its grinding is cause u have no patience. do u know how long it took us non vips to acquire the turtle skin? do u know how long we wait for the vip heroes? do u know how long it takes for us to get legendary heroes? now compare it to wat u posted... a measly 1.3m wood and stone for a fully maxed out hero and ur complaining, u guys have no idea wat patience is. u guys are getting spoiled by ucool thinking $$$$ can and should just zip u thru everything.
    Well non vips should have a big disadvantage.

  11. #26
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    Quote Originally Posted by Nerazzurri23 View Post
    Well non vips should have a big disadvantage.
    in games like these yes we should have a disadvantage, big or small tho is a diff debate.
    there are 20 vip lvls each of which cost more to reach so if u think about it logically each lvl u go up ur advantages should be higher.
    wat i see from this thread tho is low-mid tier vips saying yes they should have an advantage over non-low tier vips yet no to being at a disadvantage vs mid-high tier vips, thats contradiction. the diff between a vip 15 vs a vip 0 should be about the same as a vip 19 vs a vip 15 so if a vip 0 has no rights to complain vs a 15 then a 15 should have no rights to complain vs a 19.
    Server 105, Non VIP, Level 107, 1.8m+ Total Power, 32 Legendaries, 644 Hero Stars, Highest GT Finish - 4th, 108k Team Power

  12. #27
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    We pay the bills so we have the right to complain, what's your mental problem?

  13. #28
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    Quote Originally Posted by uh123abcd View Post
    in games like these yes we should have a disadvantage, big or small tho is a diff debate.
    there are 20 vip lvls each of which cost more to reach so if u think about it logically each lvl u go up ur advantages should be higher.
    wat i see from this thread tho is low-mid tier vips saying yes they should have an advantage over non-low tier vips yet no to being at a disadvantage vs mid-high tier vips, thats contradiction. the diff between a vip 15 vs a vip 0 should be about the same as a vip 19 vs a vip 15 so if a vip 0 has no rights to complain vs a 15 then a 15 should have no rights to complain vs a 19.
    wtf ? both vip 0 and vip 15 need to farm resources, vip 19 have 1029739102731209730192739012730123701 resources only from donating like jayze, mal have shown us before, pretty sure you guys have seen millions, 10 millions of resources being left by them when they jump to other servers, right ? what in the hell are you talking about ?

    Vip 0 really have no rights to complain because they don't SPEND a SINGLE dollars, while VIP 15 spent minimum of 3-5 k usd easily. And which vip 18-19 that complains here ? I don't see any vip 18-19 complaining about plunder or whatever.

  14. #29
    Diamond Member Contributor Level 9 [GY] Nader's Avatar
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    Non VIP should be the first to complain about plundering because they should have saved tons of gems. Unless they are using their gems on something other than training and then complain about their lack of ability to compete.

  15. #30
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    Paying for VIP should give you a huge time advantage.
    But since the game format is competitive all game modes should be balanced around the average player.
    The game is only healthy if more players are happy than unhappy with the game. It seems that the developers are heading into a game design around the very few high spenders.
    That's why there are a lot of complains and many are leaving the game. For an average gamer it is very time consuming and the needed grinding is getting harder and harder.

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