I dont keep coint but the response is probably 70-80% for the 6/7 star option.
None in my two guilds is looking forward for the 6* and 7* option, 5* GT heroes is already a struggle and we are a top guild who is doing well in GT.
If they want to introduce 6* or 7*, they shouldn't create a soul shop that sells heroes at an inflated rate, unless they want to refund soul coins (which they'll never do because ucool doesn't keep logs for more than two weeks).
Most those who want 6* and 7* heroes are the one who bought hero package for heroes they already have at 5* (more gems than the 100$ purchase, and you can complain about 6* and 7* later on).
This is not the case with new gears since very high VIPS already have most of their heroes at R2, and dedicated lower VIPs in old servers have 20-30 heroes to full R2.
Tired of ucool pay to win policy. Give them a 1* review.
Like anything in this game, the response will be they got gear for it, at a much earlier stage for x amount of time. Everything has cost sonething, and a chosen avenue to get something, for example long ago person A may have purchased with gems a moonglow, now fast foward a little person B may got is through soulstone shop. Person A may have cost em money etc.... Everything in game cost sonething
I think this would have been a way better option then the time sink of heros camp.
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Aha, then please tell me the exact difference between a 4* hero and a 5* hero?
It is close to nothing in basic stats (Int, Agi, strength) and with that even less in secondary (hp, attack power, magic power, phys crit, magic res) else it doesn't change a single thing.
New gear can and does make a much much higher difference.
It can have very specific values, like initial energy, heal bonus, armor penetration, etc - that is not the case with just higher stars
I don't like to have 6* or level 110 heroes. But if I have to choose between the two I would prefer level 110 upgrade. I could not think of any good reason why I would choose the 6* heroes. Maybe if I hated the game and would like people to quit then I would suggest the 6* upgrade to uCool. Sometimes the only way for low level/low level vip players to catch up is for top players to quit![]()
one of the few times I would have to disagree with you.
Ufool obviously made the decision, either specifically or implied, that they would not go above 5* simply by introducing the soul shop at your first 5* hero, and make the sale of 'useless' soul stones automatically popup whenever you visited the shop. changing it now in anything but this game would constitute a violation of implied contract.... ofc ufool has no obligation to do anything legal or moral or just.... however, any real corporate management would not consider changing that standard now.
No for 6* or 7*.
Unless uCool selling Almighty SS at the price less than 200 Soul Coins each, because SS of all 5* heroes is only worth 100 Soul Coins and very easy to sell it all by mistake.
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I have no idea why some ppl so opposed to progression, having everything maxed on useful heros isnt fun, at the moment there aint much to do. Everything is long overdue, not just stars, but gear, and level, and features. Probably not at same stage as many of us. As soon as any petson reaches a cap of any sort, i think ucool should be ready to release a new cap, giving players options on what to do. The game was much better when u had heros u were trying to build to 5*, or reach level 105 etc... Now everything is instant, day of release can be 5* 105 r2, then sit on ur hands until next release, now that sucks
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Server 105, Non VIP, Level 107, 1.8m+ Total Power, 32 Legendaries, 644 Hero Stars, Highest GT Finish - 4th, 108k Team Power
call a vet, this horse is about dead.