Hi,
I posted this in another forum.
http://forum.ucool.com/showthread.ph...207#post258207
I think we need to find a way to cap the plundering. Below is the issues My guild and I are facing, and I put forth decent solutions to help balance it.
Let me start by saying like it or hate it the heroes camp is here to stay. I personally have been biting my lip on it as I been a long time player of the game and I went through all the adjustments not to my benefit at all. May I ask this? How does a level 95 player defend against level 100+ players from taking the resources?? It's near impossible. I also am a victim of this and I am at the point of draining the Heroes camp and leaving it alone. I am that frustrated with it.
Please don't misunderstand me, I'm not a whiner, or a crier, I accept that it is a game. But can we have a cap on how much you get plundered? In one day I got hit for 50K- 40K- 6K in the respected slots. I noticed with the new update and adjustment to the game
1) If you use "war protection" when it runs out you get plundered 3X more
2) If you plunder others you get plunder others you get plundered back more(no problem with this if you dish it out take it back)
I am stuck at War Hall 3 being I upgraded all my stuff to the max before I could do the 80% return trick and such.
I'm not saying players can't be plundered, but when you go in and see 15 plunders in a 10 hour period all by players you have no chance to get back at it gets you ticked.
I am asking for a balanced solution so we can all make out here
1) vault increase to hold 60% of your next War Hall Upgrade- Right now i'm at level 3 which holds 86k - 86k - 20k if I remember correctly and war hall 4 is 250k-250k-50k
this way I can get plundered to death and still make the next level reachable
2) cap the times you can get plundered in a 24hour period.. 4 to 6 times is acceptable but 15?
3) the player level cap(which you made a good point where it lessens the pool of possible plunders) so that wouldn't go over well huh?
4) my favorite and I think this would work best. Like the booty cave, you give out lanterns to pay for your plunders. this way it limits or curves the amount of plundering a single player can do
As it stands now you can plunder and plunder with no limit or anything to everyone
In closing something needs to be done because people are giving up on this game fast. And we will come to a day where no plundering will take place because no one will be playing enough.
Thank you