Results 1 to 15 of 15

Thread: Training field formula

  1. #1
    Platinum Member Contributor Level 8 Dali's Avatar
    Join Date
    Mar 2015
    Posts
    455
    Rep Power
    23

    Training field formula

    Hello, Ucool!

    I have some great news for you!

    I know that you're as busy counting your money as annoyed by everyone demanding the same shit everyday, and that's why I decided to write some code for you.

    For every training field result, right after it has been calculated and returned by your current random formula, add the following line:

    TrainingFieldResult = TrainingFieldResult * TrainingFieldBuildingLevel

    I know that it's very difficult to engineer this unique piece of code and to fully understand its underlying overwhelming complexity, but I did the analysis for you, so trust me and just copy it from here and paste it into your code. I can guarantee that it will boost the training field results to acceptable levels, your customers will be happy and you will be able to continue beholding the Caribbean beaches from your expensive yachts.

    This, as you know because it's too complex and the root cause of your repeated delays, took me more than TWO MONTHS to figure out, so please send me the salary of two months for having done the work for you.

    I accept gems as payment.

    You're welcome guys.

  2. #2
    Universal Leader Contributor Level 10 KimoD's Avatar
    Join Date
    Feb 2015
    Location
    Behind You
    Posts
    1,416
    Rep Power
    56
    Quote Originally Posted by Dali View Post
    I accept gems as payment.

    You're welcome guys.
    I think this will make them a big hole in their bugget and make thouse vip 19 players unhappy because they can't spend thouse 100 thousand gems in something that will reduce them faster then a refresh in the arena.. think at thier salary first man.. + this wil be a gamebraking because they don t know in what subprogram and what line should copy this..if they are very tiered we will train our heroes in crusade or something like that..and don t forget to change the color of that super formula because ucool will add just "I accept gems as payment. You're welcome guys." & "thx for playing Heroes Charge , with love and cashfull Ucool" because they don t know how to choose that secret formula from this big text. So they will need a message when you pay gems for the trening field..
    Sever 21 Brute (Merged Hell 21-26)
    TL 105 NON-VIP : 26.6 - 87 | 9.7 - 88 | 26.7 89 | 17.8 - 90 | 16.9 - 91 | 21.10 - 92 | 18.11 - 93 | 19.12.2015 - 94 | 23.1.2016 - 95 | 23.2 - 96 | 25.3 - 97 | 26.4 - 98 | 27.5 - 99 | 28.6 - 100 | 22.8 - 101 | 5.10 - 102 | 2.12.2016 - 103 | 10.2.2017 - 104 | 16.6 - 105 | 27.8 - 106
    Guild : BIGBANGBRO
    Heros : 120 / 128
    Stars : 552
    AHP : 1.25mil+

    http://hcharge.tk/ - Hero Charge Stats Calculator


  3. #3
    Prime Leader Contributor Level 12
    Join Date
    Dec 2014
    Posts
    2,203
    Rep Power
    83
    The formula is not correct. HP has boosts sometimes +100, so it can go up to 3500 at level 35, not acceptable.

    A better formula is:

    TrainingFieldResult = Random(MaxTrainingFieldCapacityAtCurrentLevel / 100, MaxTrainingFieldCapacityAtCurrentLevel / 50)

    So on Level 35:

    HP Max: 16000
    TrainingFieldResult: Between 160 and 320

    Attack Damage Max: 2540
    TrainingFieldResult: Between 25 and 50

  4. #4
    Gold Member Contributor Level 7 Shortround's Avatar
    Join Date
    Dec 2015
    Posts
    288
    Rep Power
    0
    OP is savage af. hahaha.. loved the Caribbean part ^^
    Imagine all people living life in peace.

  5. #5
    Platinum Member Contributor Level 8 Dali's Avatar
    Join Date
    Mar 2015
    Posts
    455
    Rep Power
    23
    Quote Originally Posted by zissop View Post
    The formula is not correct. HP has boosts sometimes +100, so it can go up to 3500 at level 35, not acceptable.
    +100???

    WHAT, WHEN, WHERE...?

    Since the nerf the max I've got is +10.

  6. #6
    Forum VIP Contributor Level 12
    Join Date
    Feb 2016
    Posts
    2,817
    Rep Power
    105
    Quote Originally Posted by Dali View Post
    +100???

    WHAT, WHEN, WHERE...?

    Since the nerf the max I've got is +10.
    Values with high Maximum, like HP/AP/MP can go up to 100 (maybe even a bit above) - rare but it happens...

  7. #7
    Platinum Member Contributor Level 8 Dali's Avatar
    Join Date
    Mar 2015
    Posts
    455
    Rep Power
    23
    Quote Originally Posted by HenryChinaski View Post
    Values with high Maximum, like HP/AP/MP can go up to 100 (maybe even a bit above) - rare but it happens...
    Then, if it is so rare, why not give us the RARE opportunity of getting 3,500 points out of the maximum 16,000? Most of the times the boost will lie around the boundaries of 35-350 anyway.

    It still sounds more than fair to me, and many people doesn't even have the TF at max level, which takes a shitload of resources and should give us some advantage in return, apart from a maximum that is completely unachievable in a reasonable period of time by the current system.

    In the end, the little tweak I'm proposing is still as solid as simple.

  8. #8
    Prime Leader Contributor Level 12
    Join Date
    Dec 2014
    Posts
    2,203
    Rep Power
    83
    +100 is not rare on HP boost.

    Click image for larger version. 

Name:	boost.jpg 
Views:	0 
Size:	57.3 KB 
ID:	11834

  9. #9
    Universal Leader Contributor Level 10 KimoD's Avatar
    Join Date
    Feb 2015
    Location
    Behind You
    Posts
    1,416
    Rep Power
    56
    Quote Originally Posted by zissop View Post
    +100 is not rare on HP boost.

    Click image for larger version. 

Name:	boost.jpg 
Views:	0 
Size:	57.3 KB 
ID:	11834
    Traning field 23 at my lvl 35 i got just 5 1 15..
    Sever 21 Brute (Merged Hell 21-26)
    TL 105 NON-VIP : 26.6 - 87 | 9.7 - 88 | 26.7 89 | 17.8 - 90 | 16.9 - 91 | 21.10 - 92 | 18.11 - 93 | 19.12.2015 - 94 | 23.1.2016 - 95 | 23.2 - 96 | 25.3 - 97 | 26.4 - 98 | 27.5 - 99 | 28.6 - 100 | 22.8 - 101 | 5.10 - 102 | 2.12.2016 - 103 | 10.2.2017 - 104 | 16.6 - 105 | 27.8 - 106
    Guild : BIGBANGBRO
    Heros : 120 / 128
    Stars : 552
    AHP : 1.25mil+

    http://hcharge.tk/ - Hero Charge Stats Calculator


  10. #10
    Prime Leader Contributor Level 12
    Join Date
    Dec 2014
    Posts
    2,203
    Rep Power
    83
    It "may" go 100+, it is random. Maybe 1 maybe 100.

  11. #11
    Prime Leader Contributor Level 11 Lady-E's Avatar
    Join Date
    Aug 2015
    Posts
    2,043
    Rep Power
    81
    Best I get on HP is 119 I think, training field is max level

  12. #12
    Platinum Member Contributor Level 8 Dali's Avatar
    Join Date
    Mar 2015
    Posts
    455
    Rep Power
    23
    The TF level doesn't matter. It will boost only the MAX training values. That's why I'm saying that it should be a multiplier to the current results to avoid this kind of utter crap (the one with "+1 +1 +1" is particularly annoying):

    Click image for larger version. 

Name:	2016-09-25 00.00.38.jpg 
Views:	0 
Size:	87.0 KB 
ID:	11846Click image for larger version. 

Name:	2016-09-25 16.02.30.jpg 
Views:	0 
Size:	88.2 KB 
ID:	11847Click image for larger version. 

Name:	2016-09-25 19.02.46.jpg 
Views:	0 
Size:	88.0 KB 
ID:	11848Click image for larger version. 

Name:	2016-09-27 07.59.45.jpg 
Views:	0 
Size:	88.3 KB 
ID:	11849Click image for larger version. 

Name:	2016-09-27 11.42.11.jpg 
Views:	0 
Size:	88.1 KB 
ID:	11850

    Just to put things in context:

    - Attack damage maximum capacity: 2540
    - Physical crit maximum capacity: 282
    - Magic resistance maximum capacity: 89

    Even if the attack damage was increased by 10 each time (as you can see in my examples it's very far from that) it would take us 254 training sessions to reach the maximum, which is clearly absurd. The magic resistance, on the other hand, might need "only" around 80 (probably 89 or even more, since I NEVER got more than +1 and +0 is still possible).

  13. #13
    Prime Leader Contributor Level 11
    Join Date
    Dec 2015
    Posts
    1,635
    Rep Power
    65
    Quote Originally Posted by zissop View Post
    The formula is not correct. HP has boosts sometimes +100, so it can go up to 3500 at level 35, not acceptable.

    A better formula is:

    TrainingFieldResult = Random(MaxTrainingFieldCapacityAtCurrentLevel / 100, MaxTrainingFieldCapacityAtCurrentLevel / 50)

    So on Level 35:

    HP Max: 16000
    TrainingFieldResult: Between 160 and 320

    Attack Damage Max: 2540
    TrainingFieldResult: Between 25 and 50
    This was probably just a piss around, but the best idea, I think.

    But even a possible 100 trainings for 1 hero seems high.
    = 300 hrs => 50 days of 6x trainings.

    I think 1 hero to max for be possible in at least 1 month slow grind, then gems can speed it up.
    There are 90+ heroes, after all..

  14. #14
    Prime Leader Contributor Level 12
    Join Date
    Dec 2014
    Posts
    2,203
    Rep Power
    83
    Quote Originally Posted by PiripiP View Post
    This was probably just a piss around, but the best idea, I think.

    But even a possible 100 trainings for 1 hero seems high.
    = 300 hrs => 50 days of 6x trainings.

    I think 1 hero to max for be possible in at least 1 month slow grind, then gems can speed it up.
    There are 90+ heroes, after all..
    I think you are wrong, one hero could be maxed in theoretically 50 training seasons, that is 50/6 = 8-9 days

    Even with 100 training seasons, if you do 6 per day is about 17-18 days, not 50.

    50 days of 6x trainings is 300 trainings, not 300 hours. It's 900 hours, wrong calculations.

  15. #15
    Prime Leader Contributor Level 11
    Join Date
    Dec 2015
    Posts
    1,635
    Rep Power
    65
    Whoops. Don't know what I was calculating there.
    You're right.
    17-18 days is very reasonable.
    And it would more work out at 75 trainings per hero, so a little under 2 weeks per hero.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •