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Thread: Training field boost is much smaller after today's update

  1. #46
    Bronze Member Contributor Level 12
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    I've stopped training since yesterday.
    When you found an exploit, shut your mouth and exploit it as much as you could. Only tell ucool to fix it when you're too stupid to use it.

  2. #47
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    This is so silly, then if you dont get higher bonus for training, what for do you upgrade your training field? Only to raise your training cap and make you train longer for 1 heroes???? Silly.

  3. #48
    Administrator Contributor Level 12 Betty's Avatar
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    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty

  4. #49
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    Quote Originally Posted by Betty View Post
    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty
    What?
    Before update it was pretty stable with sometimes low.
    Now it's just very low and never higher. Attributes like HP, Magic power, attack power was - with random exceptions - over 100+(and more) most of the time. Now those are never even close to 100,what is random on that?

    Also I'm 100% sure the rules said something like:
    The higher the Trainingsfield level, the higher the chance of better boosts.
    And it was like that....

    Now the description also changed and text is different....

    If you changed text and mechanics it's not a bug that was fixed, you nerfed it by purpose

  5. #50
    Platinum Member Contributor Level 8
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    Quote Originally Posted by Betty View Post
    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty
    Dear Betty

    It used to be random! With sometimes high, sometimes low! Now it's consistently low!
    The Magic Power cap is 1400, so you expect us to train 140 times (with an average of +10 gain) to reach the cap???
    Many players had noticed the nerf, that's the reason we are here, stop fooling with your customers. Thanks

    Best Regards
    queensline

  6. #51
    Platinum Member Contributor Level 8
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    Quote Originally Posted by Betty View Post
    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty
    Please don lie, its not random, its SHIT.

  7. #52
    Prime Leader Contributor Level 12
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    Betty

    Random means we could get some higher values. But this not the case as we all get low values.

    Please fix this bug, it is obvious that the values are too low now. Why you fix one and break another???

    Also you changed the description about training field level affects these values. It was "the higher the training field, the higher the probability". Now you changed to "it does not affect".

    Why you nerf parts of the game that are well implemented and never have problems with your player base?

  8. #53
    Gold Member Contributor Level 6 Slasherking's Avatar
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    Quote Originally Posted by Betty View Post
    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty
    What are the random numbers in avarage? 10?
    If this is the way you want it be, you should probably get rid of the person deciding it.
    Horrible horrible decicion.

    A quick poll in my guild: 27 out of 27 people asked, would not even use 20 gems to speed up the process. Most of them wouldnt even use resources at training at all.

    Pass this on to the Production Team or whoever has to deal with this huge mess.

  9. #54
    Prime Leader Contributor Level 11 Alendris's Avatar
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    Quote Originally Posted by Betty View Post
    Dear Leader
    We are sorry that there was a bug that make training give more attributes than the random numbers in average. And now it's truly random. Thanks.

    Best Regards
    Betty
    So Betty for you it's sounds normal to have to train 300 times minimum one hero to give him max statistics ?

    Let me calculate :

    300 x 3h : 900h
    900/24: 37,5 days

    So for one hero without sleeping time you need around 40 days to get max statistics....

    And you are telling us that it's working like intended ?

  10. #55
    Administrator Contributor Level 12 Betty's Avatar
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    Dear Leader
    Our production team colleague explained that all players upgraded the training fields first to get better training attributes. And because it costs the same resources to train in all levels that our production team colleague considered it as an exploit. So it is changed to that all levels will give the same training attributes now. Players would think it a nerf but we have to change the number or it would cause great troubles later. And Ember would send a compensation gift later. Thanks.

    Best Regards
    Betty

  11. #56
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team colleague explained that all players upgraded the training fields first to get better training attributes. And because it costs the same resources to train in all levels that our production team colleague considered it as an exploit. So it is changed to that all levels will give the same training attributes now. Players would think it a nerf but we have to change the number or it would cause great troubles later. And Ember would send a compensation gift later. Thanks.

    Best Regards
    Betty
    1. Exploit because we read your description? This is the worst thing i have ever heard
    2. It cost the same but we have paid it with resources..
    3. Make it like it was for training field 15, not lvl1. Now we almost get 0 boost.
    4. So you think its normal 40 days to max a hero? Please change it and tell your production whatever to change it. Make it normal.

    Don;t break our nerves with this kind of answers.

  12. #57
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    Quote Originally Posted by Betty View Post
    Dear Leader
    Our production team colleague explained that all players upgraded the training fields first to get better training attributes. And because it costs the same resources to train in all levels that our production team colleague considered it as an exploit. So it is changed to that all levels will give the same training attributes now. Players would think it a nerf but we have to change the number or it would cause great troubles later. And Ember would send a compensation gift later. Thanks.

    Best Regards
    Betty

    1) why were These changes just silently implemented and not explained?
    2) Trainingsfield is upgraded because higher Level have higher Maximum caps, its true also average boost went up, but as it was truly random also with higher Level you could get low boosts
    3) all Levels giving same attributes now would be ok, if the numbers are good - as I posted in another thread - the Ratio is not good.

    Quote Originally Posted by HenryChinaski View Post
    It also makes no sense..
    Before patch the ratio of each of the 3 attributes were pretty even.
    Meaning you get for the attribute with highest maximum (eg HP, Magic power etc)
    A higher boost (with occasionally random low) and for the 2 other attributes lower boosts (and to be clear, same as now. If there was a bug why not for those as well?)
    In the end it still happened that the 2 others were full and you need a couple of trainings to max the primary attribute, but not too many

    Now an example:
    Trainingsfield lvl18 Sorceress
    Maximum: 1400 MP/40 Magic crit/40 Magic res
    Now if you only get something between 10-20 (and so far never got 20!) MP and 1 Magic crit and magic res, latest after 40 trainings Magic crit and res is full, but MP will most likely not be even at 50%,needing another 40-50+ trainings.
    That does not make sense at all....

    And that is only lvl18 Trainingsfield, with WH5 there are 17 levels more raising the caps.
    So to fully train a hero you need to do what? Doing like 200-300 trainings?

    And as you wrote, Noone in my guild is willing to spend gems on that now

  13. #58
    Diamond Member Contributor Level 9 [GY] Nader's Avatar
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    What kind of troubles later?
    Simply you research WH5, get maximum training field level and train heroes in the same time. Once hero is fully maximized, train the next one.
    Tired of ucool pay to win policy. Give them a 1* review.

  14. #59
    Gold Member Contributor Level 6 Slasherking's Avatar
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    Quote Originally Posted by Betty View Post
    And Ember would send a compensation gift later. Thanks.

    Best Regards
    Betty
    Yay! 100 gems

    /sarcasm off

  15. #60
    Prime Leader Contributor Level 12
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    Fix the values! All players want this. Don't ignore us.

    Otherwise you just turn training field obsolete!

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