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Thread: How to Counter#3 Time out Teams

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    Prime Leader Contributor Level 11 Alendris's Avatar
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    How to Counter#3 Time out Teams

    Hello everybody, after that i have received ton of asks about this kind of teams, i give you there some "secret" to finish with them !!! Hope you will enjoy !!



    Don't hesitate to react here or in comment if you have some other interresting purpose about it !
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    Good job as always Alendris !

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    Great video. Thank you!


    Does cleric need to be R1 and legendary to work in these defensive teams?

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    Prime Leader Contributor Level 11 Alendris's Avatar
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    Quote Originally Posted by racthcity View Post
    Great video. Thank you!


    Does cleric need to be R1 and legendary to work in these defensive teams?
    Legendary yes, but as red already good, but r1 with + heal receive item is a must
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    Quote Originally Posted by Alendris View Post
    Legendary yes, but as red already good, but r1 with + heal receive item is a must
    Sorry i am a bit confused. So he needs to be legendary? He also need to be r1 for the +healing armor? So the answer to my original question is that yes he needs to be R1 and legendary?

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    Quote Originally Posted by racthcity View Post
    Sorry i am a bit confused. So he needs to be legendary? He also need to be r1 for the +healing armor? So the answer to my original question is that yes he needs to be R1 and legendary?
    Yes, he should be legendary. Is another Ninja counter or can even kill half of enemy team if fireball is triggered.

    He is usable at red and does not need to be priority for r1

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    Where is the chemist?

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    Prime Leader Contributor Level 11 Alendris's Avatar
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    Quote Originally Posted by BoBaH4uK View Post
    Where is the chemist?
    I don't think that i threat 100% of the teams. I'm even sure of that. But you can take inspiration of some of counters to find solution against chemist comp who are not so famous in our server i need to confess.

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    Are you having succès with all those good counter guyz ? Différent tl answer can help everyone. Dont hesitate. And it Will encourage alendris !

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    Universal Leader Contributor Level 10 Urtock's Avatar
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    Quote Originally Posted by Tav View Post
    Are you having succès with all those good counter guyz ? Différent tl answer can help everyone. Dont hesitate. And it Will encourage alendris !
    I wasnt aware of the turtle/DV plus NO backliner combo to counter turtles first roll, so, he already helped me a ton

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    Prime Leader Contributor Level 11 Alendris's Avatar
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    Quote Originally Posted by Urtock View Post
    I wasnt aware of the turtle/DV plus NO backliner combo to counter turtles first roll, so, he already helped me a ton
    You can do the same with TF/Treant combo
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    What works for us at O+2/Red+0/Red+1 mix level 94-96 range is...

    Fallen Dominion - Imperial Executioner - Desert Lycan - Queen of Curse - Manipulator

    Alendris tested it at level 100 mostly R+1 and it did not fair so well. Hope this helps some people

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    Prime Leader Contributor Level 11 Alendris's Avatar
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    Quote Originally Posted by TommyTheCat View Post
    What works for us at O+2/Red+0/Red+1 mix level 94-96 range is...

    Fallen Dominion - Imperial Executioner - Desert Lycan - Queen of Curse - Manipulator

    Alendris tested it at level 100 mostly R+1 and it did not fair so well. Hope this helps some people
    For this point you are right, before level 100 the matchup is different but i couldn't do it for every level unfortunatly
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    I am seeing a lot of dwarf instead of turtle in time out teams. Dwarf takes longer to kill so he is more effective.

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    Quote Originally Posted by bkweibley View Post
    I am seeing a lot of dwarf instead of turtle in time out teams. Dwarf takes longer to kill so he is more effective.
    If you only look at that it's true and Dw is a real meatshield and also has more dmg.
    But usage is completely different
    TF stuns & blinds, DW not
    TF can interrupt skills & ultis, DW not
    TF can taunt, DW not
    And kind of most important:
    TF can make directional skills go wrong way (like Griffin,etc), DW not
    So DW might live longer, but TF let rest of team live longer...

    Both can work in right setup... And especially against some setups

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