A lot of older heroes have passive skills, it gives bonus stats to themselves or the whole team or remove stats to the enemy team. Here are some exemples:
- Shadow leaf with damage aura bonus
- Commando with agility aura bonus
- Shadow Shaman with armor debuff
- Frost mage with magic resistance debuff
Now with the new O+ and Red gears, those passive are not as effective as they were at level 90 with O gear because those passives are not affected by items. From level 90 to 100 those heroes only get 10 levels to increase those skills while O+ items and red gear give shit tons of increased stats, compared to the items lvl 90 and lower.
For example (with approximate numbers), a level 90 O Admiral have 500 armor, Shadow shaman's passive removes 90 armor (debuff of -18% armor). A level 100 Red+1 admiral has 900 armor, Shadow shaman's passive removes 100 armor (debuff of -11% armor). The same goes on with every passive. The more increased stats there is on new gear, the less efficient those fixed stats passive are.
This is one if the reasons why we don't see those heroes in the current meta game, and we will probably never see them again because they will be less and less efficient.
A solution could be to scale those passive with gear the same way offensive and Healing skills scale with gear.
Please Ucool make those older heroes effective again instead of creating unoriginal new heroes with damage AOE ultimates.
Discuss..