Page 2 of 5 FirstFirst 1234 ... LastLast
Results 16 to 30 of 62

Thread: Raid improvements

  1. #16
    Universal Leader Contributor Level 10 KimoD's Avatar
    Join Date
    Feb 2015
    Location
    Behind You
    Posts
    1,416
    Rep Power
    53
    What about the 7 days bonus for finishing a chapter? Just look at this..


    Click image for larger version. 

Name:	1.jpg 
Views:	56 
Size:	20.6 KB 
ID:	8883 Click image for larger version. 

Name:	2.jpg 
Views:	50 
Size:	20.5 KB 
ID:	8884 Click image for larger version. 

Name:	3.jpg 
Views:	56 
Size:	20.7 KB 
ID:	8885

    A 92k guild finish ch 16 in 20 days..all 98+ o+2 or higher gear..what about guilds 2-10? What about the 7 days bonus? I know now guild shop is kind of useless for a majority of 95+ but this is still a problem.
    Sever 21 Brute (Merged Hell 21-26)
    TL 105 NON-VIP : 26.6 - 87 | 9.7 - 88 | 26.7 89 | 17.8 - 90 | 16.9 - 91 | 21.10 - 92 | 18.11 - 93 | 19.12.2015 - 94 | 23.1.2016 - 95 | 23.2 - 96 | 25.3 - 97 | 26.4 - 98 | 27.5 - 99 | 28.6 - 100 | 22.8 - 101 | 5.10 - 102 | 2.12.2016 - 103 | 10.2.2017 - 104 | 16.6 - 105 | 27.8 - 106
    Guild : BIGBANGBRO
    Heros : 120 / 128
    Stars : 552
    AHP : 1.25mil+

    http://hcharge.tk/ - Hero Charge Stats Calculator


  2. #17
    Gold Member Contributor Level 7
    Join Date
    Nov 2015
    Posts
    292
    Rep Power
    12
    Quote Originally Posted by KimoD View Post
    What about the 7 days bonus for finishing a chapter? Just look at this..


    Click image for larger version. 

Name:	1.jpg 
Views:	56 
Size:	20.6 KB 
ID:	8883 Click image for larger version. 

Name:	2.jpg 
Views:	50 
Size:	20.5 KB 
ID:	8884 Click image for larger version. 

Name:	3.jpg 
Views:	56 
Size:	20.7 KB 
ID:	8885

    A 92k guild finish ch 16 in 20 days..all 98+ o+2 or higher gear..what about guilds 2-10? What about the 7 days bonus? I know now guild shop is kind of useless for a majority of 95+ but this is still a problem.
    When they have red and red +1 they will not take 20 days

  3. #18
    Iron Member Contributor Level 2
    Join Date
    Jan 2015
    Posts
    16
    Rep Power
    3
    I think the queue system is the most fair system, the more active guild members can adjust their queue with the next stage, on the other side less active guild members should accept that they must wait until their turn to get items, i know it's frustrating to wait especially for most wanted items that a lot of members queued for it, my suggestion, how about every guild members get 1 or 2 random items after the raid completed, this could make guild members excited to participate in raid

    Just my opinion

  4. #19
    Platinum Member Contributor Level 7 Xrom's Avatar
    Join Date
    Oct 2014
    Posts
    399
    Rep Power
    19
    My suggestion is:
    Example, from raid 16 leader can obtain item1, item2, ..., item10.
    Leader needs item4 and mark it in raid 16.
    Then, to get that item he must deals in raid 16 - 300 000 000 damage in a sum.(numbers must be differrent)
    For leader it must be something like that:

    Raid 14 - item6 Progress: ||||||||||||||||||||||||||||||||............. 120 000 000/150 000 000 dmg
    Raid 15 - item2 Progress: ||||||||||||||||................................ 80 000 000/200 000 000 dmg
    Raid 16 - item4 Progress: ||||||||||||||||||||||||||||||||||||||...... 270 000 000/300 000 000 dmg

    If he didn't reaches dmg before raid reset, he continue in next run.

    It stimulates to eat more stamina and be active in raid damage. Not just waiting for query. Lot of leaders not used a half of tries in a week.
    Promote Arcane Sapper to P+2? Who has more HP, Admiral or Iron Hoof? Answers here: Stats calculator

  5. #20
    Universal Leader Contributor Level 10 KimoD's Avatar
    Join Date
    Feb 2015
    Location
    Behind You
    Posts
    1,416
    Rep Power
    53
    Quote Originally Posted by Chunpui View Post
    When they have red and red +1 they will not take 20 days
    This is an example with ch 16. What about ch 18? As long there are no big weekly updates the bonuses from guild raids will be lost. And yeah they have red heros
    Sever 21 Brute (Merged Hell 21-26)
    TL 105 NON-VIP : 26.6 - 87 | 9.7 - 88 | 26.7 89 | 17.8 - 90 | 16.9 - 91 | 21.10 - 92 | 18.11 - 93 | 19.12.2015 - 94 | 23.1.2016 - 95 | 23.2 - 96 | 25.3 - 97 | 26.4 - 98 | 27.5 - 99 | 28.6 - 100 | 22.8 - 101 | 5.10 - 102 | 2.12.2016 - 103 | 10.2.2017 - 104 | 16.6 - 105 | 27.8 - 106
    Guild : BIGBANGBRO
    Heros : 120 / 128
    Stars : 552
    AHP : 1.25mil+

    http://hcharge.tk/ - Hero Charge Stats Calculator


  6. #21
    Diamond Member Contributor Level 9
    Join Date
    May 2015
    Posts
    774
    Rep Power
    29
    I think more items should drop from raids. Plus decrease the goddamn difficulty of some of the chapters, it's impossible to finish them in 7 days, not every single person has 10+ O+2 heroes which will allow him to do more damage. Fix the damn turtle on every single chapter we have to face it... The damage it does is ridiculous...
    As for the suggestions, I don't really like the voting idea. In our guild before we reset we communicate in the guild chat and decide whether we should reset or not. Plus it's not that big of a deal now with the daily contribution increased to 800. Like I said, decrease the difficulty of some of the stages on chapters 15-17 (I don't want to think about what's it gonna be on chapter 18...)... A full O+2 hero shouldn't get one-shot from anything regardless of what kind of foes he faces... And increase the loot, I mean every single item listed should be able to drop once each stage.

  7. #22
    Diamond Member Contributor Level 9 [GY] Nader's Avatar
    Join Date
    Nov 2015
    Location
    Beirut, Lebanon
    Posts
    844
    Rep Power
    31
    Please implement a communication between different guilds (e.g. between guild leaders). This is very helpful in merging process in old servers. The only way to communicate for the moment is to quit your guild, join other guild to initiate conversation and then return to original guild because most players don't check world chat.

  8. #23
    New Comers
    Join Date
    Sep 2015
    Posts
    4
    Rep Power
    3
    I'm in a much smaller guild 15 members and am super happy. I do not have any complaints. Thank you for kicking butt and always looking out for us.

  9. #24
    Prime Leader Contributor Level 11 Lady-E's Avatar
    Join Date
    Aug 2015
    Posts
    2,045
    Rep Power
    78
    Quote Originally Posted by [GY] Nader View Post
    I like this suggestion. If a member didn't participate in a raid s/he shoudn't be allowed to apply, but one problem though. The player might participate only once, and skip the entire raid. I think a better way to implement it, if a player didn't participate in the raid for a predefined amount of time (e.g 3 days) then his position in the queue will be dropped. This forces the players to participate.
    As an officer in my guild I say we have too much privileges. In my server one of the officers in the top guild decided to quit after the introduction of red gear. What he did is kicking all members before leaving, only one member remained (the guild leader). Officers should have the privilege to kick people (to make room for a new member to apply), but there should be a cooldown.
    Good suggestion and for kicking out people than if there are cases like that it should be in game really now...I never met something like that to happen lol but for people like that you're absolutely right

  10. #25
    Prime Leader Contributor Level 11 Lady-E's Avatar
    Join Date
    Aug 2015
    Posts
    2,045
    Rep Power
    78
    Quote Originally Posted by Dark Ranger View Post
    I think more items should drop from raids. Plus decrease the goddamn difficulty of some of the chapters, it's impossible to finish them in 7 days, not every single person has 10+ O+2 heroes which will allow him to do more damage. Fix the damn turtle on every single chapter we have to face it... The damage it does is ridiculous...
    As for the suggestions, I don't really like the voting idea. In our guild before we reset we communicate in the guild chat and decide whether we should reset or not. Plus it's not that big of a deal now with the daily contribution increased to 800. Like I said, decrease the difficulty of some of the stages on chapters 15-17 (I don't want to think about what's it gonna be on chapter 18...)... A full O+2 hero shouldn't get one-shot from anything regardless of what kind of foes he faces... And increase the loot, I mean every single item listed should be able to drop once each stage.
    +1 to all this too...good suggestions, and TF i really ridiculous...it does insane amounts of damage and if you for any chance go with physical team they're dead right after he rolls...and chapters really take too much time to finish, if a guild with activity like KimoD showed takes that much time, how much would it take for lower activty guilds than?! We got one with same activity and it took them 34 days lol for voting...no point really, recently I reset most of stages, always go for highest one available, never have too much excess points

  11. #26
    Diamond Member Contributor Level 9
    Join Date
    May 2015
    Posts
    774
    Rep Power
    29
    Well, we earn almost 90k GA points per 3 days (top guild on the server), so we can afford to reset even chapter 14. We normally reach the last stage of chapter 15 (the boss stage I mean) in 3 days and we reset, same goes for chapter 16, but there we need more than 7 days to get to the last stage, which is insane! We're currently halfway to beating the turtle boss on chapter 17, but most of the stages are insane! So please, decrease the difficulty DRAMATICALLY!

  12. #27
    New Comers
    Join Date
    Jan 2016
    Posts
    1
    Rep Power
    2
    Trying to get my game said to my google it said a level 6 instead my email is johnny.rowan85@gmail.com please change it for me old acxt i want saved is
    Team lvl: 86
    Team exp: 17515
    Max hero lvl: 86
    Acct id: 16074153
    Team level cap: 100
    Nickname johnny.rowan 69 thanks so much

  13. #28
    Iron Member Contributor Level 1
    Join Date
    Jun 2015
    Posts
    11
    Rep Power
    3
    the current system is good enough, I'm happy to help weaker players to be strong, and we also give priority to open capter low to help them grow, we do not care items who can, in my opinion, quite the fox wrote, tinggkatkan drop rate, subtract hp giant, and if the queue number one and he did not do online in a certain time then he went into the last in the queue,

  14. #29
    Universal Leader Contributor Level 10
    Join Date
    May 2015
    Posts
    1,318
    Rep Power
    47
    pls add penalties for ppl who leaves guilds like few days unable to raid or contribute to their new guild or unable to join after 1 day. this can help discourage players from guild hopping. just a 1 hour gap is just too ridiculous and you can just return to original guild within 2 hours that's ridiculous too.

  15. #30
    Diamond Member Contributor Level 9 [GY] Nader's Avatar
    Join Date
    Nov 2015
    Location
    Beirut, Lebanon
    Posts
    844
    Rep Power
    31
    Quote Originally Posted by chelski View Post
    pls add penalties for ppl who leaves guilds like few days unable to raid or contribute to their new guild or unable to join after 1 day. this can help discourage players from guild hopping. just a 1 hour gap is just too ridiculous and you can just return to original guild within 2 hours that's ridiculous too.
    You need 1 hour to apply for a new guild and 48 hours to return to your original guild.
    You can participate but you can't apply for a loot that already been there. That is enough to discourage players from guild hopping.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •