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Thread: Ghost Knight's Clones have to low HP!

  1. #1
    Gold Member Contributor Level 7
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    Ghost Knight's Clones have to low HP!

    I am one of the few privileged Ones to have Ghost Knight.

    Beside the issues with his ultimate and his clones not being spawned upon a kill, i have experienced that his clones have way to less HP to be helpful.

    They die from a single hit from whatever hero is attacking them, for example one roll of TF or even a normal attack of any hero.

    Please buff the clones of him, so they can at least survive one hit.

    Thanks in advance ;D

  2. #2
    Platinum Member Contributor Level 8
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    Heard his skill aren't quite enabled yet. Since he isn't supposed to be released yet. Hopefully will improve on rollout.

  3. #3
    Gold Member Contributor Level 6
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    Yeah, people are reporting problems with his skills.

  4. #4
    Gold Member Contributor Level 6
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    I have him at lvl 96 O2 and tested it for a few days now. Now, on IOS as well, the black abiss appears. However, he's the first who die in any setup and not worth promoting it because he hit like a fly, has ZERO survivibility (his clone dies from any type of dms, one shot). Maybe theyll buff/improve him.

    Corrupted Angel and Chemis much much better imo.

  5. #5
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    You would think they actually test their heroes before releasing them but from past heroes it has showed that they dont really do so... They are 95% time either OP as hell or just so crap they arent worth it

  6. #6
    Gold Member Contributor Level 6
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    Yeah.... compare Turtle with Cat Fencer.

  7. #7
    New Comers Contributor Level 1
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    I invest him at 02 full. But cant even make damage at all. His like a support hero. Please fix him. Thanks ucool

  8. #8
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    I'm not a fan of him so far. He just seems too weak.

  9. #9
    Gold Member Contributor Level 7
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    the summon should work like FD's double. or remove that skill and replace it with hp or strength buff.

  10. #10
    Bronze Member Contributor Level 4
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    Quote Originally Posted by kman View Post
    the summon should work like FD's double. or remove that skill and replace it with hp or strength buff.
    Yes he is very fragile. His phantom only show up when he kills hero, so the phantom should be not one hit kill, make GK killing enemy heroes already hard enough.

  11. #11
    Bronze Member Contributor Level 4
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    GK REALLY needs a buff. It does not make any sense that he is so fragile after making him o2 maxed, and yet any setup wrecks him? I also noticed he misses ALOT!!! Of all the attacks he is putting out there. And i also noticed that his skills somehow aren't doing what it should be. The 3rd skill is supposed to hit all infront of him but it doesnt? Can you guys just give him the buff he needs? His phantom skill is just like having a CW clone with 80% less HP and damage. This hero deserves recogniciton and i hope he gets it.

  12. #12
    Gold Member Contributor Level 6
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    Maybe he isn't as fragile when he is 5* with a 9 str growth? But his clones shouldn't be useless though. That needs a fix.

  13. #13
    Bronze Member Contributor Level 4
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    The new patch did not buff any of GK's skills. Maybe it's Ucools way to make it look like he got buffed and to shut us up. Nice one ucool.

  14. #14
    Universal Leader Contributor Level 10 Urtock's Avatar
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    Quote Originally Posted by Odrox View Post
    Maybe he isn't as fragile when he is 5* with a 9 str growth? But his clones shouldn't be useless though. That needs a fix.
    People are stupid

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