Results 1 to 5 of 5

Thread: Arena Timeouts

  1. #1
    Bronze Member Contributor Level 4
    Join Date
    Dec 2015
    Posts
    51
    Rep Power
    6

    Arena Timeouts

    With the current "tank" meta happening on my server (Comm, Hellboy, TF, AP, Griphon) the health pools are massive. I generally reset my challenges once a day, and in the last 2 weeks I have had 97 matches end with "Time Over". At first I thought it was just a bad rng day, but then it never stopped. Most GA matches are the same now - but the GA time out rules are different.

    What I suggest is either A) Use GA rules for Arena time outs also. Couldn't tell you how many I've lost with the final kill in mid air, with Comm about to execute.

    Or B) add another :30 to arena matches. Nothing extreme, but enough to allow the health pools to balance out.


    What do you guys think?

  2. #2
    Platinum Member Contributor Level 7 Marcos_M's Avatar
    Join Date
    Oct 2014
    Posts
    331
    Rep Power
    17
    We should get Vayne in the game :\

  3. #3
    Universal Leader Contributor Level 10 Urtock's Avatar
    Join Date
    Oct 2014
    Posts
    1,293
    Rep Power
    52
    Quote Originally Posted by Marcos_M View Post
    We should get Vayne in the game :\
    Vayne? Dota reference?

  4. #4
    Iron Member Contributor Level 2
    Join Date
    Nov 2015
    Posts
    20
    Rep Power
    5
    League of Legends reference, does %max health in true damage (armor ignore).

  5. #5
    Universal Leader Contributor Level 10 Urtock's Avatar
    Join Date
    Oct 2014
    Posts
    1,293
    Rep Power
    52
    Quote Originally Posted by Nome View Post
    League of Legends reference, does %max health in true damage (armor ignore).
    Ah lol. I play league myself, but wasnt seeing what vayne had to do with arena timeouts 😂

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •