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Thread: help for magic team composition

  1. #1
    Bronze Member Contributor Level 4
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    help for magic team composition

    Hi im lvl 83, my squad lack of magic hero. I can clear portal lvl 5, trial physic lvl 5 but cant for magic one, valk also cant. So i decide to lvlup my magic team. i have:

    mystic p4 *5
    frost mage p1 *4, 100/150
    soul hunter *3 green, 7/100
    machinist *2 green, 33/50
    unlocked DM 90/80
    chaplain p1 *2 30/50
    ice mage p1 *3 24/100
    Imp Ex grey *2
    Silencer green *2 10/50
    MM grey *3

    pls give suggestion for who to lvl up.

    me personally have preference between SH n machinist but cant decide yet.
    SH good for cave outland but dont know is there any use beside it.
    Machinist good for trial magic, raid lv 13.
    any idea who is better?

    Thanks!

  2. #2
    Iron Member Contributor Level 2
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    Mystic & FM for sure, to boost your magic damage.
    I think SH only shines in OP-Cave, CMIIW.

    I'd pick: Mystic, FM, DM, Chaplain, Machinist.

  3. #3
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    I would unlock DM and maybe get her up to 4*, use Mystic, FM + Commando and a good tank (I use WC) - if you dont mind that it takes some time to finish magic trail. Once DM, Mystic and FM get their ulti going, it shouldn't be a problem to finish it.

  4. #4
    Gold Member Contributor Level 6 d3xter's Avatar
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    PvP DM, MACH, FM, MYS, SIL, IE
    Outland CHAP, SH, FM, IE, MM
    Trials, Time Rift etc DM, MYS, FM, MACH, CHAP

    That's what I think about at the moment

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