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Thread: Time Rifts 5 & Trials 6

  1. #91
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    Alright I guess I need to try to get cleric up some more. I'm lacking in some of the ones that are a little more needed right now as my dm is only 3 star and 79 and cleric is still around 60 so guess know what I need to work on next.

  2. #92
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    How about combo's for Tidal Temple (xp one) difficulty 6? My usual combo for difficulty 5 doesn't quite work

  3. #93
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    image.jpg
    You are right! 😊

  4. #94
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    Quote Originally Posted by ckphang84 View Post
    image.jpg
    You are right! ��
    That is difficulty 6, right?

  5. #95
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    Quote Originally Posted by Stickers2 View Post
    That is difficulty 6, right?
    Nope! My TL80 only. This is lvl5 result on double drop event

  6. #96
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    One uncommon setup for Crashed Hills diff 5:
    lvl 82, Cleric 3* P+3, FM 4* P+3, LM 2* P+3, Phoe 4* P+1, Succ 4* P+3

  7. #97
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    CKPHANG84 what is the star levels of your guys on that team?

  8. #98
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    Quote Originally Posted by aithon View Post
    CKPHANG84 what is the star levels of your guys on that team?
    Panda4* - AS5* - CW4* - DM4* - Com5*

  9. #99
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    The wierd thing is that i can beat the magic trial on stage five almost 10/10 and the physical like 2-3/10 it is a bit harder
    But the rifts stage five i can't beat at all isn't that wierd?
    I try the recommended set ups and try to mix but no luck i can't figure out what i do wrong

  10. #100
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    Quote Originally Posted by Pekka_pirat View Post
    The wierd thing is that i can beat the magic trial on stage five almost 10/10 and the physical like 2-3/10 it is a bit harder
    But the rifts stage five i can't beat at all isn't that wierd?
    I try the recommended set ups and try to mix but no luck i can't figure out what i do wrong
    Magic trial is stupid easy as long as your front line can hold. Physical trial the problem is the Mage girl, she hits like a freight train. You need either a really good tank or to go after her with Arcane Sapper. Cloud Walker clones are also a big help.

    Money rift is easy. Arcane Sapper and War Chief can beat it just the two of them. ExP rift is a bit trickier. I beat it with an alpha strike magic team. WC OC FM Mystic Commando is what I use, make sure you get the enemy VS in OC's freeze, you have to wait for her, if you use it at first opportunity or on auto battle it will miss her.

  11. #101
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    Anyone know the max number of drops during the double event (for each trial/rift)?

  12. #102
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    Gold rift 5 - probably 32x green, 12x blue, 6x purple
    Exp rift 5 - probably 32x blue, 6x purple

  13. #103
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    Quote Originally Posted by Ghor View Post
    Gold rift 5 - probably 32x green, 12x blue, 6x purple
    Exp rift 5 - probably 32x blue, 6x purple
    Can confirm that 6x purple is the max I could get for Gold-5 and Exp-5

    Finding it tougher to find max on trials.

    For Magic-Only trial, was able to get 22 total: 5:6:11 with an 8:8:6 breakdown

    Having difficult finding max for Female-Only

    Haven't tried Physical-Only yet

  14. #104
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    Quote Originally Posted by Heathen View Post
    Since around level 70+ I've been easily able to keep 15 heroes at my team level. Serious suggestion now, STOP doing gold booty caves and go FULL XP caves (and plunders) until all your grand arena team is levelled up. ONLY once you have all 15 heroes at your level should you consider doing gold caves. I also have 14 out of those 15 at max skills, you get more than enough gold from crusade to do skills. (I'm VIP 5 for comparison, never spent gems on cheese)



    Yesterday I made level 85, and cleared Gold difficulty 6, and today XP difficulty 6. By focusing on XP until only recently, I have a stash of 79 steaks and 493 cheese, so as soon as I unlock Disease Bringer, I can max his level from 0-85 instantly (and have around 500.000 XP to spare, and that's not even including salves)

    (Thanks OP, the WC/MYS/DM/FM/OC team worked well in XP6, I also completed it with VS5* P+4 instead of OC5* P+3)
    So i shouldn't concentrate so much on the booty cave but more on campaign, raiding, guild raiding and crusade?
    And by that i should get my heroes strong enough for time rift raiding stages5-6?
    I' m willing to try anything that doesn't cost me a fortune in money

  15. #105
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    Quote Originally Posted by Thecasualoblivion View Post
    Magic trial is stupid easy as long as your front line can hold. Physical trial the problem is the Mage girl, she hits like a freight train. You need either a really good tank or to go after her with Arcane Sapper. Cloud Walker clones are also a big help.

    Money rift is easy. Arcane Sapper and War Chief can beat it just the two of them. ExP rift is a bit trickier. I beat it with an alpha strike magic team. WC OC FM Mystic Commando is what I use, make sure you get the enemy VS in OC's freeze, you have to wait for her, if you use it at first opportunity or on auto battle it will miss her.
    Only problem is my lvl85 2+ 3* AS dies too soon on any stage5 rifts,trials
    I guess i need to get him at least +3 to have a chance my drunken master is also lv85 3* +3 dies rather wuick too but does some serious damage when his not being killed
    otherwise my DM FM WC are all +4

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