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Thread: Elite stages soul stone farming guide

  1. #1
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    Elite stages soul stone farming guide

    Updated 27/1/2015 with the decision making process diagram

    Introduction

    Have you ever wonder why the soul stone (soul) drop rate is so low? Have you ever been pissed that you got only 1 soul from 6 attempts? Follow this guide and you will never experience low drop rate again. 50% rate guaranteed!

    Background

    I'm not a top player, probably more an average one. I started playing HC on server 34 at the beginning of November. I messed around on this account and found a very interesting game mechanic relating to soul stone drop from elites. After a bit of testing with great results, I started over on server 44, VIP 5. Currently level 74 with WC 5 stars, LS 4 stars (85/150), VS 4 stars (35/150)... all farming from 0, never got a single chest drop. I opened the 10x gold chest twice and only got two remotely useful 3 stars heroes- the Lunar Guardian and succy. The others were all like sniper, LE, machinist... I've gotten rank 1 a few times on my server, fighting against very high VIP and a ton of CW, all thanks to the quick 5 stars WC. I got him 5 stars when I was 65. As far as I can tell, I was one of the first on my server to get WC to 5 stars. The other guy who got there first was a very high VIP from my guild.

    I wrote this to share with you how I farmed for my heroes to achieve a 50% drop rate.

    Basics

    Before we start, here are the few basics you need to know

    1) There are 3 WC maps on stages 1, 4 and 7. I'll just call them WC1, WC2, WC3. Similar naming for other maps (i.e. VS1, VS2, LS1, LS2)
    2) Souls will never drop twice in a row
    3) All maps with the same souls are linked. For example, the three elite maps that drop WC souls are all linked. Say you got a drop on WC map 1 (WC1) first attempt, it will NEVER drop again the next attempt doesn't matter which map you try to do.
    4) Souls will always drop off the boss on that map. For example, WC soul will always drop from the WC. VS soul will always drop from the VS on that map.
    5) You can do a normal attack on a map, kill the boss, see if soul is dropped. If not, exit and retry! That way you won't lose an attempt on the elite map and can keep trying until you get a drop. From this point on we can call this method "attack" for short. However, things are not that straight forward because you will need additional actions to trigger the "loot reset". Otherwise if you keep trying to attack, you will always get the same loot.

    Sequence

    Here is an example of sequence for WC farming

    Raid WC3 - no soul (assuming because... yeah let's face it, 90% of the time you won't get a drop) 2/3 attempts left
    Attack WC2 - no soul (ouch unlucky, we are expecting 50% drop rate so if we didn't get a soul from WC3, we must get 1 from WC2 or WC1. But be patient, exit and switch to WC1 to try again) 3/3 left
    Attack WC1 - no soul (ouch unlucky again, but let's keep trying. Switch back to WC2) 3/3 left
    Attack WC2 - soul dropped (yay!) 2/3
    Raid WC3 - no soul (expected that coz it will never drop twice) 1/3
    Attack WC1 - no soul (yes we are attacking WC1 first just to keep things balance, coz WC2 just gave us a soul) 3/3
    Attack WC2 - no soul (unlucky? No problem, keep trying) 2/3
    Attack WC1 - soul dropped (yay!) 2/3
    Raid WC3 - no soul 0/3
    Attack WC2 - soul dropped (yay!) 1/3 (yes i'm skipping the back and fort since from the steps above, you know what i mean)
    Raid WC1 - no soul 1/3
    Attack WC2 - soul dropped (yay!) 0/3
    Skip WC1 last attempt since we know that it won't give us a soul anyway.

    As a result, we've got 4 WC souls from total of 8 WC attempts - 50% drop rate! If you reset these 3 stages once for a total of 60 gems, you will get 18 attempts and 9 souls dropped! That's what I did on my account. Not counting the stamina spent, we got an efficiency of ~6 gem/soul. Pretty darn cheap eh?

    The decision making process

    (You might have to click on it... it's so small lol)

    Drawing1.jpg

    So what's the catch?

    1) You kinda "wasted" a bit of stamina. Every time you didn't get a soul and retry, that's 2 stamina lost. Even though it's still counted toward your team xp, you could have used those stamina for farming gear and such. But look, everything has a cost
    2) It will cost you a bit of time in real life. It took me 1-2 hours a day just farming VS, LS, and DV, 1 reset for each - total of 36 attempts
    3) It will cost you a bit of stamina in real life. Yes I feel freaking tired after farming these. Even though it felt really good having 5 stars heroes.

    Finally, I hope this will improve your gameplay. Farming is a part of the game and will feel like an achievement when you get 5 stars. Please try and let me know how you go.

    Oh one last tip, when farming LS, use an sniper or pilot. Level 35, blue is enough.

    P/S: please excuse my bad English as it is not my first language.

  2. #2
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    I wouldn't want to waste stamina like that. Just my opinion.

  3. #3
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    Wait, do you use Raid Tickets or Normal Battles?

  4. #4
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    Skipping the last WC1 attempt will only make you have that 0% drop on the next day (or reset), so basically you have a 44% droprate instead of 50%. Still better than the assumed 33% normal droprate, but I'm with tony here. Farming gear is pretty important at a certain point.


    edit:
    I have to reassess this statement.

    You will be spending more stamina each day as long as you farm Soulstones but in the long run you will be finished with SS farming much earlier which means you can farm gear much earlier. I don't see any drawback anymore aside from needing to spend more effort into it.

  5. #5
    Platinum Member Contributor Level 7 Sharko's Avatar
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    It's brilliant if your are 73- and need loads on SS before you start farming gear.

  6. #6
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    Or level 90

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    Platinum Member Contributor Level 8 Se7en Strife's Avatar
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    Good thread

  8. #8
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    Quote Originally Posted by Lakers View Post
    Wait, do you use Raid Tickets or Normal Battles?
    Raid = Raid ticket
    Attack = normal fight, so that you can retreat if the boss didn't drop an SS.

  9. #9
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    Quote Originally Posted by Lakers View Post
    Wait, do you use Raid Tickets or Normal Battles?
    When I say raid I mean use the Raid Tickets
    Attack means Normal Battles where you come in, kill the boss, check the loot. If the soul is dropped, great, finish the battle. If not, quickly exit before killing all of the mob then try another map.

    Hope that helps.

  10. #10
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    Quote Originally Posted by Aba286 View Post
    When I say raid I mean use the Raid Tickets
    Attack means Normal Battles where you come in, kill the boss, check the loot. If the soul is dropped, great, finish the battle. If not, quickly exit before killing all of the mob then try another map.

    Hope that helps.
    retreat cost stamina , i dont think it worthed

  11. #11
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    Quote Originally Posted by Meepro View Post
    Skipping the last WC1 attempt will only make you have that 0% drop on the next day (or reset), so basically you have a 44% droprate instead of 50%. Still better than the assumed 33% normal droprate, but I'm with tony here. Farming gear is pretty important at a certain point.
    Meepro and Tony might both be correct here. Coz I'm only 74, I wouldn't know what it's like at higher level. But at my level and below it's still very helpful. I sometimes feel robbed spending 100 stamina for 2 pieces of bag of holding when my heroes still need more stars

    On the drop rate, it is always 50% because the sequence I present always start with no drop. Plus if you reset once it's definitely 50%.

  12. #12
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    Quote Originally Posted by kirlein View Post
    retreat cost stamina , i dont think it worthed
    Here is my argument:

    For me, averagely it's about 34 stamina per soul stone (12 for the stage that drops + 16 for the stage that doesn't drop + 6 for retreating 3 times).

    If you do normal farming, you will go through 3 maps of WC for 120 stamina (36 + 36 + 48) for 3 souls....maybe 2 on an unlucky day. That gave you 40 - 60 stamina per soul.

    Plus, the retreat stamina is counted toward your team xp anyway. And the main point of farming souls quickly is that you will gain an advantage in arena and guild raid, which translate to more benefit

  13. #13
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    Very good research you've made. Great post! It's definetely worth it and in a long run it saves up a ton of stamina.

  14. #14
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    Quote Originally Posted by kotvs View Post
    Very good research you've made. Great post! It's definetely worth it and in a long run it saves up a ton of stamina.
    Thanks kotvs

  15. #15
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    I thought retreat and fails don't give team exp.

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