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Thread: Shadowleaf becomes weak

  1. #1
    Bronze Member Contributor Level 4
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    Shadowleaf becomes weak

    I notice this several days ago.

    Previously, when shadowleaf cast her ultimate skill, the arrows would definitely hit the enemies except for dodge and her death half way.

    Now, if the enemies are moving, like when the tank dies and the enemy team moves forward, the arrows cannot hit the enemy, even if there is no dodge.

    Right now in arena i stop using her and use mystic instead.

  2. #2
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    I have not seen other situations, but i think it will become more obvious when she faces cloud walker.

  3. #3
    Diamond Member Contributor Level 9 Ferico's Avatar
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    I think it's natural for the enemies to dodge SL's arrow shower when they move forward. It's not that SL has homing devices on her arrows.

  4. #4
    Platinum Member Contributor Level 8 DelhiWalkers's Avatar
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    Quote Originally Posted by ShichengHuang View Post
    I notice this several days ago.

    Now, if the enemies are moving, like when the tank dies and the enemy team moves forward, the arrows cannot hit the enemy, even if there is no dodge.
    Now ? It has always been like this.
    Keep on walking.

  5. #5
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    This is not new, it has always been like this.

  6. #6
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    SL ultimate miss moving target from the beginning, or at least since 4 months ago when I started playing.

  7. #7
    Silver Member Contributor Level 5 Waylander's Avatar
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    Quote Originally Posted by Ferico View Post
    I think it's natural for the enemies to dodge SL's arrow shower when they move forward. It's not that SL has homing devices on her arrows.
    Pilot does have homing devices, still he misses much more than SL.

  8. #8
    Diamond Member Contributor Level 9 Ferico's Avatar
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    Quote Originally Posted by Waylander View Post
    Pilot does have homing devices, still he misses much more than SL.
    And it's off topic as the subject is SL and her arrows' inaccuracy when enemies move forward. No issue with dodge here.

    But yes, Pilot's sad everytime his Nuclear Missile misses off since that can miss due to enemies' dodge or moving forward too. He and SL have accuracy rings to give them more hit

  9. #9
    Diamond Member Contributor Level 9 Uber Star's Avatar
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    OP = slowpoke


  10. #10
    Gold Member Contributor Level 6 ThanHanhS38's Avatar
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    Quote Originally Posted by Ferico View Post
    And it's off topic as the subject is SL and her arrows' inaccuracy when enemies move forward. No issue with dodge here.

    But yes, Pilot's sad everytime his Nuclear Missile misses off since that can miss due to enemies' dodge or moving forward too. He and SL have accuracy rings to give them more hit
    I only use my Pilot for Outland portand. He's not good hero for PvP, his US miss to much!
    Guild: BraveHeart
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  11. #11
    Diamond Member Contributor Level 9 Ferico's Avatar
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    Quote Originally Posted by ThanHanhS38 View Post
    I only use my Pilot for Outland portand. He's not good hero for PvP, his US miss to much!
    Use him at arena when you face 3 backline heroes. I got around 90% win rate. He's my trial hero too when I'm bored of VS or LG!
    yep, in arena he can be very situational but still, fun and unique

  12. #12
    Gold Member Contributor Level 7 Kylextazy's Avatar
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    Quote Originally Posted by ShichengHuang View Post
    I notice this several days ago.

    Previously, when shadowleaf cast her ultimate skill, the arrows would definitely hit the enemies except for dodge and her death half way.

    Now, if the enemies are moving, like when the tank dies and the enemy team moves forward, the arrows cannot hit the enemy, even if there is no dodge.

    Right now in arena i stop using her and use mystic instead.
    Its always been like this.

  13. #13
    Iron Member Contributor Level 1
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    Quote Originally Posted by ThanHanhS38 View Post
    I only use my Pilot for Outland portand. He's not good hero for PvP, his US miss to much!
    I use Pilot for crusade, IH ulti + Pilot ulti is awesome, always hit 4-5 heroes.

  14. #14
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    I think its meant to be like this. Only magic based skills home to their targets whereas physical based skills target an area or point in location and cannot be changed once activated. This is great because it adds a layer of realism to the game in the area where most games are lacking.

  15. #15
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    Quote Originally Posted by Jaywhy View Post
    I think its meant to be like this. Only magic based skills home to their targets whereas physical based skills target an area or point in location and cannot be changed once activated. This is great because it adds a layer of realism to the game in the area where most games are lacking.
    I just wanted to add, to make the above post, I entered, and failed 13 captchas before finally getting it right on the 14th one. I really wonder how many people on this forums keep up with their posts while clearing these captchas every single time. Are they really not that impossible to read or do I have a problem?

    Captcha.jpg

    God knows how many I have to try again before I get THIS post up.

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