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Thread: [Guide] Guild Raids Strategy

  1. #226
    Bronze Member Contributor Level 4
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    On cn games.
    Sm mach dm ( this formation swipe the clone faster and efdicient i think)
    2nd is with
    As dm and 3 dps
    The 1st formation kinda durable till timeup rather than 2nd which is cheap formation

  2. #227
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    Quote Originally Posted by AyameNoop View Post
    i misclicked once and used my Machinist US too early and luckily found out that the above is true, but Mach is still useful for his heavy nuke damage
    When looking at damage statistics Mach is always the lowest at around 200k damage, that is why I prefer to remove him from the team. He is always the one to die first, without him on my team all 5 heroes usually survive the full battle.

  3. #228
    Platinum Member Contributor Level 7 Zäschi's Avatar
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    Do you guys start the DMs & Sappers ULT when the shield is building up or just when it is full? Its quite a close call when i dont use Machinist...

  4. #229
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    Quote Originally Posted by Zäschi View Post
    Do you guys start the DMs & Sappers ULT when the shield is building up or just when it is full? Its quite a close call when i dont use Machinist...
    I usually activate her ult directly after her bat swarm, which usually ends up being exactly when shield goes up. You can use Sapper ult any time.

  5. #230
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    Does anyone know what level the chapter 14 raid boss is?

  6. #231
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    Quote Originally Posted by Hhobbsy View Post
    Does anyone know what level the chapter 14 raid boss is?
    The boss is lv 99

  7. #232
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    RAID 7 - TL 53
    I've seen a lot of recomended comps to run Raid7, but the lowest TL was 76.

    I would like to know the best comp for server 99, when I will hit the SIL when I'm 53 and I can't survive too long without CC.

    My possible viable heroes are:
    Commando 4*
    WC 3*
    VS 3*
    FD 3*
    WS 3*
    SL 2*
    SO 2*
    AS 2*
    RM 2*
    TS 1*

    Thank you guys.

  8. #233
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    Screenshot_2015-03-21-21-55-14.jpgScreenshot_2015-03-21-21-55-28.jpg

    Now, I don't wanna jump to conclusions but come on, 3.1 millions with Machinist, 3* purple +4 Swordmaster and without Ninja... and 1.8 with SS, SM again and no Ninja... vietmamese guild... I don't know, tell me if it looks strange only to me...

  9. #234
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    Quote Originally Posted by Heisenberg94 View Post
    Screenshot_2015-03-21-21-55-14.jpgScreenshot_2015-03-21-21-55-28.jpg

    Now, I don't wanna jump to conclusions but come on, 3.1 millions with Machinist, 3* purple +4 Swordmaster and without Ninja... and 1.8 with SS, SM again and no Ninja... vietmamese guild... I don't know, tell me if it looks strange only to me...
    Maybe u want see similar on the cn video raid,
    What chPter is that?

  10. #235
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    Quote Originally Posted by glitteringlust View Post
    Maybe u want see similar on the cn video raid,
    What chPter is that?
    13 and 14.

    Honestly 3mln is not possible with that team, with the same team I can't even deal 2mln...

  11. #236
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    Thank you for the tips!

  12. #237
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    I have a question about unpicked loot.
    When running two chapters simultaneously, the items which can drop in both chapters (for example Solsketh reel) are after drop displayed as available in both chapters (the same amount).
    When one chapter is finished and resetted, what will happen with unpicked items? Will they be still available in the other chapter?

  13. #238
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    Quote Originally Posted by Ghor View Post
    I have a question about unpicked loot.
    When running two chapters simultaneously, the items which can drop in both chapters (for example Solsketh reel) are after drop displayed as available in both chapters (the same amount).
    When one chapter is finished and resetted, what will happen with unpicked items? Will they be still available in the other chapter?
    Yes they will. You can still apply to items from chapters not currently active though.

  14. #239
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    In response to Hascon, my guild recently completed chapter 7. I ran WC, SO, RM all 3 stars. SL 2 stars. TS 1 star. Best damage I got was just over 1 million. I tried commando, SS, and others. This was my best setup. I don't own CW so never tested him, in fact my heroes are very similar to yours. Good luck. I am on a new server and currently doing poor DMG pre boss on chapter 7. I'm not as lucky as first server and have no DM or TS.

    I also wish someone would help on low TL pre boss setups. I'm currently TL 50 running bear(3*), SL(2*), OC(2*), phoenix(3*), comm(3*). Doing really poor at chapter 7. Other heroes are AS, WM, Succ, RM, VW, Machinist. Most are at base stars. Thanks in advance.

  15. #240
    Platinum Member Contributor Level 7 Zäschi's Avatar
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    Can we discuss about the 4 Phases of Raid 14 a bit? I am still missing good team comps for that Raid. I am quite sure that everyone would profit if we would share our knowledge about it:

    - Phase 1: 100% - 70% HP | Freeze, hit back and silence
    Team suggestion: SL NA CW AS WC
    Most of the skills can not be casted due to the perma silence the dragon is casting...

    - Phase 2: 70% - 40% HP | Fire DoT, fire AoE, armour debuff

    Teamsuggestion: SL NA CW SM SO
    The burn is massive in this stage and the team hardly survives the full duration of the fight.
    Maybe a healer/support setup would work best?

    - Phase 3: 40% - 10% HP | Single target stun, chain lightning
    Teamsuggestion: SL NA CW SM SO
    Easiest stage in my oppinion, the dragon deals not as much damage as in the previous stages.
    It is a bit luck based if he stuns a hero that is just casting an ULT at the moment which results in a cancel.

    - Phase 4: 10% - 0% HP | All skills of phases 1 to 3
    Teamsuggestion: ???

    Our guild just arrived in this stage and i got to say it is quite nasty...
    Maybe a healer/support setup would work best?

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