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Thread: [Guide] Guild Raids Strategy

  1. #91
    Diamond Member Contributor Level 8
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    did anyone unlock chap 14 yet?

  2. #92
    Diamond Member Contributor Level 9 Uber Star's Avatar
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    Quote Originally Posted by Donelle View Post
    did anyone unlock chap 14 yet?
    Havent seen lvl 86 players here or ingame yet.

    In my guild we will unlock it in like 4 more days and will be just 5 players. It's gonna be fun the first days.

  3. #93
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    ok thanks guys...

  4. #94
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    We have Raid 14 open for 3-4 days now... but only yesterday the first person was able to start raid it.. team lvl 86 needed.
    Server 28 Warrior Monk
    Guild Miracle

  5. #95
    Diamond Member Contributor Level 9 Uber Star's Avatar
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    Quote Originally Posted by Tremain View Post
    We have Raid 14 open for 3-4 days now... but only yesterday the first person was able to start raid it.. team lvl 86 needed.
    Server 28 Warrior Monk
    Guild Miracle
    cute. All the guilds that finished raid 13 were able to see raid 14. For my guild has been there for weeks.

  6. #96
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    Quote Originally Posted by Uber Star View Post
    cute. All the guilds that finished raid 13 were able to see raid 14. For my guild has been there for weeks.

    Nice were you guys able to make progress ?
    What drops at the different stages ?
    Tomorrow we will have more 86 so we can actually call it a "raid" and not the 1-3 people fighting an uphill battle

  7. #97
    Diamond Member Contributor Level 9 Uber Star's Avatar
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    Quote Originally Posted by Tremain View Post
    Nice were you guys able to make progress ?
    read post #97

  8. #98
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    Ch13 Stage I 1/3 1.89M
    Attached Images Attached Images

  9. #99
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    Quote Originally Posted by Uber Star View Post

    Chapter 9:
    High Dmg Stage suggestion: pre-Boss Stage 2/3
    Hi guys, what is the high Dmg stage in Chapter 9? You said "Pre-Boss Stage 2/3", so it means The last state 2/3 OR the stage before the last stage 2/3? I am confused. Sorry for my English.

  10. #100
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    Quote Originally Posted by Kumakamikaze View Post
    Well, the reason i dont put riflemen/ls/cw/lg/so/fd and centaur at mercenary, its because i use them at booty cave.
    The reason its they are the strongest heroes, so i can defend cave and earn more.

    Also, if you dont understand this logic. You might dont have enough lvl to use them anyways lol
    its an excuse, cuz its OK that when somebody text you in private, you put the hero they want in meachery hall for just half an hour and then move them back to booty cave. it wont hurt.

  11. #101
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    i have a question about the chapter 13 boss
    the shield he summons can be destroyed by both magic and physical or does it have an immunity to one of those?

  12. #102
    Gold Member Contributor Level 6 max1912's Avatar
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    ^ Both bro, CW and DM is the best choice
    S20 - lvl90

  13. #103
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    Quote Originally Posted by Donelle View Post
    i have a question about the chapter 13 boss
    the shield he summons can be destroyed by both magic and physical or does it have an immunity to one of those?
    You need DM + Machinist/Lunar to break the shield.

  14. #104
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    Quote Originally Posted by flexr View Post
    You need DM + Machinist/Lunar to break the shield.
    tried dm and machinist but im only lvl 81 so i cant break it...

  15. #105
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    Quote Originally Posted by ShichengHuang View Post
    its an excuse, cuz its OK that when somebody text you in private, you put the hero they want in meachery hall for just half an hour and then move them back to booty cave. it wont hurt.

    Well. My guildmates never asked any of them. So i guess theyre ok without my mercs. lol

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