Page 8 of 8 FirstFirst ... 678
Results 106 to 109 of 109

Thread: Preview on Heroes Charge Version 1.6

  1. #106
    Bronze Member Contributor Level 4
    Join Date
    Nov 2014
    Posts
    69
    Rep Power
    8
    Quote Originally Posted by Stivefu View Post
    It's templar assassin
    http://dotarena.com/docs/hero/id/51

  2. #107

    Join Date
    Dec 2014
    Posts
    1
    Rep Power
    5

    New heroes

    Any one got any idea when the new heroes will be available in magic stone?

    Thanks!

  3. #108
    Iron Member Contributor Level 1
    Join Date
    Dec 2014
    Location
    Zimbabwe
    Posts
    12
    Rep Power
    5
    How about giving tanker (forward) heroes a little bit more energy when being hit.. thanks

  4. #109
    Silver Member Contributor Level 5
    Join Date
    Oct 2014
    Location
    Kuching, Sarawak, Malaysia
    Posts
    100
    Rep Power
    9
    Hero Name: Apollo
    Hero Title: Light Bringer

    Why do you think this hero needs improvement?
    I want it to be like Allstar Hero Bomberman, he is good again NA!!!

    How do you want to improve this hero?
    1st skill:-

    Goblin moment (enabled by default - Summon a small partner)
    Call and continue to guide the flight little friends walk in the battle against the enemy laser combat skills will be released again to control the flight of the small partners give the enemy a fatal blow.
    Lv. 90 to enhance the 1080 points of damage.
    2nd skill:-
    Buried Mines (Green On - Caution foot)
    Call Bomberman junior partner running in the battlefield, and placed mines along the way. Mines will automatically explode nearby enemies and dealing magic damage or after a certain time.
    Lv. 90 to enhance the 1350 points of damage.
    3rd skill:-
    Throwing Trap (blue open - Stability Control)
    Throw a magic box, the box opens automatically when landing and buried in the ground cloth magic damage caused by landmines or dizziness trap. Triggering the trap range greater than mine.
    Lv. 70 (reached the limit) to enhance the 1620 points of damage to the 90 level and below inevitable enemy hit.
    4th skill:-
    Blew (open purple - Who shall stir I)
    Sacrifice I made my whole big bomb people struggling into the enemy, vowing to die with his. Enemies within a certain range causing great magic damage. This skill is automatically triggered when the bomb blood less than 20%.
    Lv. 50 (reached the limit) to enhance the 3600 points of damage.
    Legendary skill:-
    Crit strengthen
    Borrowing power of the sun, increases spell crit.
    Lv. 30 (Limit reached) Passive: Increases 270 mana crit.

    PS I am not here for the prize.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •