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Thread: Crusade - enemy calculation?

  1. #1
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    Crusade - enemy calculation?

    Account ID: 2014197
    Server: 10 Ferryman
    Guild ID: 12524

    It happen for following weeks, not only by me but also my guild team.
    Crusade (around) stage 10, I will meet enemy which is highest level than others. His nick is [ ]
    For example, today I am level 70 and on stage 9 I fight enemy of level 69.
    On stage 10, I fought enemy level 73, and after that until level 15 I fought enemy level 71.

    Click image for larger version. 

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ID:	2511Click image for larger version. 

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    My guild team experienced the same, they will face [ ] around stage 8-12 and after that - if we can beat him - next enemy would be easier.
    How come it happen?
    And BTW this [ ] is in same guild with me. He use to fight him self on stage 15.

  2. #2
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    Considering:
    - it happened everyday for weeks, and I can say enemy after [ ] is easier
    - most of my guild team experienced the same

    We will very appreciated it if there is some check to battle log.

    Thank you for your response

  3. #3
    Administrator Contributor Level 12 Betty's Avatar
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    Quote Originally Posted by Th3s4inT View Post
    Account ID: 2014197
    Server: 10 Ferryman
    Guild ID: 12524

    It happen for following weeks, not only by me but also my guild team.
    Crusade (around) stage 10, I will meet enemy which is highest level than others. His nick is [ ]
    For example, today I am level 70 and on stage 9 I fight enemy of level 69.
    On stage 10, I fought enemy level 73, and after that until level 15 I fought enemy level 71.

    Click image for larger version. 

Name:	Screenshot_2014-12-01-16-10-18.jpg 
Views:	16 
Size:	20.8 KB 
ID:	2511Click image for larger version. 

Name:	Screenshot_2014-12-01-16-12-50.jpg 
Views:	15 
Size:	20.7 KB 
ID:	2512

    My guild team experienced the same, they will face [ ] around stage 8-12 and after that - if we can beat him - next enemy would be easier.
    How come it happen?
    And BTW this [ ] is in same guild with me. He use to fight him self on stage 15.

    Dear Leader
    The matching is mainly based on Team Power, not the levels. Thanks.

    Best Regards
    Betty

  4. #4
    Bronze Member Contributor Level 3
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    Quote Originally Posted by Betty View Post

    Dear Leader
    The matching is mainly based on Team Power, not the levels. Thanks.

    Best Regards
    Betty
    Hi Betty,

    When you mention "Team Power", may i know how do we calculate that?
    Power calculated based on top 5 heroes we have or
    Power based on the defense arena setups or
    Power based on crusade setups during fight?

    Some clarity here will be nice.

    Thanks!


    Regards,
    clsh

  5. #5
    Bronze Member Contributor Level 8
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    Quote Originally Posted by Betty View Post

    Dear Leader
    The matching is mainly based on Team Power, not the levels. Thanks.

    Best Regards
    Betty
    Dear Betty and uCool!

    Thats the problem! - which can be fixed:

    1. Exactly as how it was 1 month ago calculated the opponent power : level 60+60+1+1+1 was fine for a level 45-50 team need to be fixed this too, which require development ( coding ) - but not much.
    First need to be filtered those which aren't at a certain level ( team level - team level x 0.2) If my team level is 60, then don't count the level 50, because it is no reason, they can't be used, they will just charge enemy with 600 energy, nothing more.

    2. Fix the Ulti spell calculations the power for Front line hero:
    My War Chief at level 60 ( epic) with a few enchantments has 2990 power.
    This war chief power power's based on his gear, spells, hero level, enchant.
    But the tank's ( front liners) ulti spell level shouldn't be calculated same as the other spells, because usually it is not time to cast it, so it can have it at rank 1 and that is almost the same power as level 60.

    3. Fix the stars calculations.
    Example Commando 5* + War Chief 2* it is not the same as Commando 2* + War Chief 5*.
    My Commando 5* is 3895 power, for sure he can't kill a war chief with 3895 power, which has ulti at rank 1.

    If you don't change the formula then:
    The free players, who has few hero ( but trained) a lot easier can clear Crusade then those who has purchased your Gold Chests and has many 3* hero leveled up, geared, somewhat trained, but not to max.
    In case 1 ( free player) is able to do 11-15 stages
    In case 2 is able to do 2-8 stages. Sometimes I got wipe at stage 2, it is not fixed there the formula!
    Enchanting gear it increase the hero power, team power, so it is a clear disadvantage now!
    Last edited by heroeszabi; 12-02-2014 at 05:26 AM.
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  6. #6
    Administrator Contributor Level 12 Betty's Avatar
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    Quote Originally Posted by heroeszabi View Post
    Dear Betty and uCool!

    Thats the problem! - which can be fixed:

    1. Exactly as how it was 1 month ago calculated the opponent power : level 60+60+1+1+1 was fine for a level 45-50 team need to be fixed this too, which require development ( coding ) - but not much.
    First need to be filtered those which aren't at a certain level ( team level - team level x 0.2) If my team level is 60, then don't count the level 50, because it is no reason, they can't be used, they will just charge enemy with 600 energy, nothing more.

    2. Fix the Ulti spell calculations the power for Front line hero:
    My War Chief at level 60 ( epic) with a few enchantments has 2990 power.
    This war chief power power's based on his gear, spells, hero level, enchant.
    But the tank's ( front liners) ulti spell level shouldn't be calculated same as the other spells, because usually it is not time to cast it, so it can have it at rank 1 and that is almost the same power as level 60.

    3. Fix the stars calculations.
    Example Commando 5* + War Chief 2* it is not the same as Commando 2* + War Chief 5*.
    My Commando 5* is 3895 power, for sure he can't kill a war chief with 3895 power, which has ulti at rank 1.

    If you don't change the formula then:
    The free players, who has few hero ( but trained) a lot easier can clear Crusade then those who has purchased your Gold Chests and has many 3* hero leveled up, geared, somewhat trained, but not to max.
    In case 1 ( free player) is able to do 11-15 stages
    In case 2 is able to do 2-8 stages. Sometimes I got wipe at stage 2, it is not fixed there the formula!
    Enchanting gear it increase the hero power, team power, so it is a clear disadvantage now!

    Dear Leader
    We will convey your thought to our developers. And I don't know the formula either. It's not meant to be revealed to the players. Thanks.

    Best Regards
    Betty

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