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Thread: How do you feel about v1.4 update?

  1. #61

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    Quote Originally Posted by Ember View Post
    Dear Leaders,

    Heroes Charge is now updated to v1.4. What do you like or dislike in this update?

    Please voice in this thread for us to listen.

    Best Regards

    Ember
    You must check some issues in the game! It are just little details like when you grow up your hero and stats don't refresh or heroes names disappears

  2. #62
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    Quote Originally Posted by Allen View Post
    Version 1.4.0 - 11/11/2014

    New Features:
    • Upcoming Server Countdown: Click the Switch Server button, and leaders will be able to check when the next server will be opened.

    Should I make a screenshot or do you believe me: it isn't visible?
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  3. #63
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    Quote Originally Posted by Allen View Post


    Version 1.3.6.623 - 11/07/2014


    Version 1.4 is currently under heavy testing and will be coming next week!

    I know what means a heavy testing in software development.
    If it would be tested heavy it wouldn't be an issue just after release:

    http://forum.ucool.com/showthread.ph...oty-Cave-Issue

    - fast and cheap programming not always a solution.

    Write modules for heavy testing it is a bit more than 3x of the development time, and that 3 days "heavy testing" it shows the quality and the attribute of the "heavy".

    I don't expect to have a perfect, 100% bug free software, but "heavy testing" with 3-4 day, well... that is not a "heavy" for sure and you can see it by yourself.
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  4. #64
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    Quote Originally Posted by heroeszabi View Post
    I know what means a heavy testing in software development.
    If it would be tested heavy it wouldn't be an issue just after release:

    http://forum.ucool.com/showthread.ph...oty-Cave-Issue

    - fast and cheap programming not always a solution.

    Write modules for heavy testing it is a bit more than 3x of the development time, and that 3 days "heavy testing" it shows the quality and the attribute of the "heavy".

    I don't expect to have a perfect, 100% bug free software, but "heavy testing" with 3-4 day, well... that is not a "heavy" for sure and you can see it by yourself.
    Clearly you don't know that the real testers of the game are the players that play it. You need a croup of 500 testers for a few weeks to find almost everything that can go wrong or is bugged. No one has that kind or resources, so they test the most obvious sections.

  5. #65
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    Still awaiting of at least any kind of announcement about Death Mage's ss.

    Dev team,I would really like to know first of all if u will ever make death Mage's ss redeemable through any other event or such a thing as arena guild shop etc.Just leave a reply this time we all wanna know.Ty keep up the great work guys.

  6. #66
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    Feel bad

    I'm feeling bad hero rifleman very bad f**k skill 1 and 2 go up and die fist that too bad you should fix now it hero late xem leaves not tank

  7. #67
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    My opinion on this patch:

    The patch brought some nice usability features.
    My personal highlight was the Upcoming Server Countdown as I wanted to start on an additional server.
    The ranking and event notification helps by giving the player easy access to specific information.

    I cant say anything about the Rifleman, but I like the style of Frost Mage and her mix of utility and AoE damage.

    With all those things out of the way: The Booty Cave
    ... oh boy - at its core it helps the players by giving you access to more gems and gold while promoting teamplay in the guild, for free - no stamina cost = more gameplay!
    Sounds like a good system, right? Well... no.

    For what reason did you decide to make the invites show up in the guild or whisper chat? It completely destroyed any chance to use the chat for a discussion or questions as anything you write will be spammed into oblivion anyway.
    It destroyed the social aspect of a guild instead of adding to it.

    GET A PROPER UI FOR INVITES AND GET IT FAST!

    I for myself decided to quit the game now only because of that reason. For me the guild chat added to the game experience by creating a feeling of community - it broke the monotony of the grinding and was the best place to ask questions about the game.

    Result: You improved the game, but made it unplayable.

  8. #68
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    Mess in chat rooms :(

    Please make a separate chat room for invites! We can't chat anymore in Guilds and whisper chat rooms through these big stacks of, example: "invited you to help defend Goblin's cave".
    Last edited by Fraicheur; 11-13-2014 at 06:56 PM. Reason: Forgot whisper room

  9. #69
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    yes, we need a seperate chat for cave!!!!

  10. #70
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    Simply I use a chat app, like Line or Kik or whatever. I don't see the problem

  11. #71
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    Angry Drop rate for soul stones is simply too low...

    the drop rate of soul stones is seriously damn low, had to fight 4 to 5 times to get just a soul stone of a hero.
    Ripped off gems.
    pls kindly re-adjust the drop rates..

  12. #72
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    The game keep gettin' better and better, there's a few things to fix like crusade system and like some people said a chat for cave invitations.

  13. #73

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    Quote Originally Posted by Ember View Post
    Dear Leaders,

    Heroes Charge is now updated to v1.4. What do you like or dislike in this update?

    Please voice in this thread for us to listen.

    Best Regards

    Ember
    Please update the game to be compatible with Android 5.0 lollipop, I've been playing it since i got the new android update on my Nexus 5 and it is lagging a lot and the background music doesn't play most of the time and sometimes the game crashes. Thank you.

  14. #74
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    I dont think the reward of the plunder mode is bad, I made 200k once.
    Just don't be scared when the price for plund is 2000+ because you can be lucky and make profit in a long term.

    Fushin.

  15. #75
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    10.2 MB? Whats updated?

    booty cave plunder still cant be played


    aaa I found, Crusade retreat button is there

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