Page 1 of 16 12311 ... LastLast
Results 1 to 15 of 228

Thread: Cappuccinomans 1-50 Guide For New Players [Spoiler]

  1. #1
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13

    Post Cappuccinomans 1-50 Guide For New Players [Spoiler]

    Hello, I'm Cappuccinoman and this is my guide for new players, hope it helps!


    1: Clear elite stages 3/3 every day, if you don't have enough stamina, prioritize ones that give soulstones for Heroes you use or will be using.

    2: Early on you will get a quest to clear an elite stage, then after turning it in you will get a follow up quest to clear it 2x additional times. Make sure you don't screw up by clearing all 3 stages before getting the quest to clear it 2x additional.

    3: As soon as you unlock another tank replace Admiral, trust me anything beats it. Ideally Death Knight is god tier, but Savage One is also great. Admiral will still be useful for the Female Only Trial, but that's about it.

    4: Commando is a staple in every team; arena,crusade,campagin etc. You can unlock her with crusade points, as soon as you get points spend them on Commando. After you can choose to keep upgrading Commando (I suggest it) or start going for Wind Master.

    5: Old Curse is also a staple in every team; arena, crusade, campaign etc. You can unlock it with arena points, start spending them asap on this. I recommend getting Old Curse to 3 or 4 star then you can consider getting Death Knight or maxing Old Curse.

    6: Finding a Death Knight is a important, either by spending $$ or getting lucky with free chest or finding a guild with one you can hire (merc). Death Knight is really the only tank that can single handedly do all 15 crusade stages without losing hp (lvls 30-50) - Not required though.

    7: Chaplain is also a must for crusade and maxing her heal really does help. Convert is also nice to max but not a high priority. Her damage skill isn't worth maxing at all. (maybe 50+)

    8: I want to mention again how strong Commando really is, same for Old Curse, I went from struggling to beat people with same power level to crushing people with 500-1200 higher power level in arena. Aim to get these ASAP (Through Arena Coins and Crusade Coins) even if it says your power level goes down swapping Commando in for another Hero, do it anyway, losing 400 power level is nothing compared to how strong it will make your team.

    9: Knowing which skills to upgrade is pretty big, a general statement is any AoE skill is worth maxing asap. CC skills are second priority then w/e remains. This isn't always true, but is usually the case. Your main line-up will eventually have all their skills maxed so it won't matter late game.

    10: Now for enchanting... You always want to complete the daily quest enchant when you get it, but fully enchanting gear shouldn't be done until blue+2 or higher. - Unless your competing in arena and need the early power spike.

    11: Enchanting your gear before you promote does not increase your promotion stats. You will get a bit of enchanting mats back as return, but not as much as you spent.

    12: Your heroes secondary stats are increased when you raise your Str/Int/Agility. (Like Physical Crit)

    13: Don't level up all your Heroes together, just your main team and a few extra to help for trials etc, (Like Female Only Trial). - Very important!!! Do not level all your heroes!

    The account I currently play mostly on is Cappuccinoman@War Chief server (#29) I bounce from ranks 5-30 depending on how early I upgrade after Daily events reset. I'm VIP 5 on that account which I spent like 40$ (Worth it all the way!). Anyway my team line up differs on what I'm doing. My team level is 40 as I'm writing this and I've completed 15/15 crusade every day since unlocking it. I was very lucky that a member in my guild had a DK I could hire.
    - I'm now level 53 on the account and still 15/15 crusade daily!

    For arena I run Savage One (2star), Wind Master (3star), Succubus (3star), Old Curse (2star) and Commando (1star). I actually unlocked Commando today and swapped Leaves Shadow out for it once I skilled up Commandos party buff skill.
    -At level 53 im now using: War Chief, Old Curse, Commando, Wind Master and Leaves Shadow.

    For crusade I run Death Knight (merc, 3star), Wind Master (3star), Succubus (3star), Old Curse (2star) and Chaplain (1star).
    - Still using the same team at level 53! I have a new strategy though; sub chaplain out for another tank for 1st stage ONLY. The sub tank will die but it will give time for Death Knight to get full energy so that all the other stages he can ulti at the start. (Again, only for 1st stage! I use chaplain for all other stages)

    For campaign I use my Savage One (2star), Wind Master (3star), Succubus (3star), Old Curse (2star) and Commando (1star). - Same as my arena setup
    -Similar to my arena team change now at level 53, I use the new setup for campaign.

    For trials it really depends on what one you get, all females or phys only or magic only. I try and make best with what I have. I have noticed Admiral plays a key role in the female only team.. Admiral, Wind Master, Succubus, Commando, Leaves Shadow. So don't worry if you spent points on Admirals skills early on, not entirely wasted.
    Last edited by Cappuccinoman; 11-10-2014 at 04:18 AM. Reason: Updates

  2. #2
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13
    The map and what to look out for. (Excluding obvious Chest, Mailbox, Time Rift, Trials, Campaign)

    1. Enchanting Lab

    You should use this to complete Daily Event quest each day and also to bolster your Heroes when they are blue +2. Don't fully enchant pre blue+2, you don't need to.

    2. Guild

    You can toss 2 of your Heroes into the guild merc camp to start bringing you gold income, also a daily to do it. Really good. You can keep using the Heroes you put in there so no harm in putting your best Heroes.
    You can also worship a player once a day, either free 15 stamina or you can pay 30k for 30 stamina when you worship.
    Guild coins what to buy... well idk yet, Succubus is good, Lunar Guardian is good, Brute is good, Shallow keeper is good.
    At 46 you can begin raids, I'll fill more detail on that soon as well as loot app system for it.

    3. Merchants

    Sometimes you can get rare combination items that are worth buying to save stamina farming for it (so you can ideally do more elite stage maps). Already upgraded boots are a good example, or the trial blue combination items too. You can also sometimes find soulstones sold for gold, worth checking.

    4. Arena coins

    You should be buying Old Curse asap and making it 5 star. You can think about getting Death Knight soulstones but, I think Old Curse more important.

    5. Crusade coins

    Buy Commando asap! Keep upgrading Commando to atleast 4 star **** then you can choose to go for 5 star or another hero
    Last edited by Cappuccinoman; 11-09-2014 at 08:21 PM.

  3. #3
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13
    Finally - If you want to reply to thread with what Heroes you have and team level, ill gladly share my input on what I think will work for you.

    If other experienced players 50+ that do 15/15 crusade every day can also comment for what it's like later in game please do !
    Last edited by Cappuccinoman; 10-28-2014 at 08:40 AM.

  4. #4
    Platinum Member Contributor Level 8
    Join Date
    Sep 2014
    Posts
    483
    Rep Power
    28
    Well I hope you have war chief ready for when you turn purple. Else your arena ranking might be in jeopardy..

    If you have all the equips to turn purple full team, aim for top 10 imemediately if you can. that is the best window. Next window is around lvl 60 where purple 1 comes in

  5. #5
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13
    Quote Originally Posted by irony View Post
    Well I hope you have war chief ready for when you turn purple. Else your arena ranking might be in jeopardy..

    If you have all the equips to turn purple full team, aim for top 10 imemediately if you can. that is the best window. Next window is around lvl 60 where purple 1 comes in

    Reset just finished so I got team level 41 advancement and got rank 8 in arena again. Might lose a few ranks as the day progresses and people with more stamina resets pass my level. I expect to stay within top 20 rest of season.

    I've noticed Savage One is actually used by a lot of top players across servers. I am actually valuing him higher than I did Shallows Keeper with recent testing!

    Edit: Sitting on 11/30 War Chief soulstones, but I farm him daily in Elite Stages

  6. #6
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13

    Lunar Guardian Vs Wind Master

    I just learned something really valuable - Lunar Guardian is more reliable than Wind Master. It's harder to get and 5 star, but assuming you have 5 star of both, I suggest Lunar Guardian is better!

    I lost a match to a guy same level using same Heroes except he had Lunar Guardian and I had Wind Master;

    His team: Savage One, Old Curse, Succubus, Commando, Lunar Guardian
    My team: Savage One, Old Curse, Succubus, Commando, Wind Master

    We are both same team level and he won because Lunar Guardian passively does AoE where as Wind Master needs activation, my wind master got interrupted and lost all it's damage, his Lunar Guardian didn't even need activation because it had already done so much damage.

    I do think Wind Master is better for Crusade/Campaign though because you can control AoE burst for stages, but for Arena I think Lunar Guardian is better!

  7. #7
    Platinum Member Contributor Level 8
    Join Date
    Oct 2014
    Posts
    572
    Rep Power
    30
    Ya to be fair a lot of this is perfect for starters so good thread.WC is a must or you be lucky to make top100 in purples.Consider leaves shadow to as an arena heroe.Yes lunar is better than windmaster in arena but as you need about 10 heroes for crusade later on you have room to expierment,any heroe that has very good energy regain like(DK,windmaster,old curse,ice Mage) are highly welcomed as the best defence in crusade is a great offence(DK ult at start and unleash hell with your 4 Dps ults)also don't forget the queen of crusade chaplain(she will save your ass)but ya everything in purples need to be up to date with skills/enchants(no exceptions)sounds boring but when you get close to purple you need to have your 9/10 heroes selected(you will struggle to keep more up to date)it's 40k a skill and for example it's 800k to evolve from 4* to 5*,purples also cost 75k or something like that to enchant,now all dead weight needs to be discarded(admiral,cleric and much much more),but your on the right track
    Last edited by Godsend; 10-28-2014 at 12:57 PM.

  8. #8
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    53
    Rep Power
    12
    Solid guide man, great read

  9. #9
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    55
    Rep Power
    12

    Setup

    Hello,

    Very nice guide - been looking for this since I started playing the game. I've got some feedback for you. I'm not sure about selling soulstones. Since no matter which you get, the hero can one day become OP from one patch to another - we can't know that. And one day Commando will be nerfed, since 99% use her and she is currently OP. I do agree with the rest of your thread - inb4 sticky!

    I'd also like some feedback on my account.

    Server: Warriors monk #28
    Team level: #43
    Vip level: #11
    Arena rank: #29
    Favorite football team: Man City

    Arena setup:
    3* Savage one/ 3* silencer/ 2* Old Curse / 3* commando/ 3* Succubus. (I have a fully leveled Warchief waiting for level 50.)

    Crusade setup:
    3* Deathknight/ 3* Succubus/ 2* Old Curse / 3* commando/ 3* Chaplain (Doing 15/15 every day)

    Campaign setup:
    3* Savage one/ 3* Lighting elemental/ 2* Old Curse / 3* commando/ 3* Succubus. (Got 3 stars on every normal/ elite stage available)

    Any thoughts? I have almost every hero, and lots of them has been evolved atleast once. Anything to change? What level should I change setup?

    Thanks lads!
    Last edited by Vildet; 10-28-2014 at 01:32 PM.

  10. #10
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    72
    Rep Power
    13

    Replies:

    Quote Originally Posted by iceblaze93 View Post
    Solid guide man, great read
    Thanks! I'll keep trying to improve it and when I get farther I'll add 50-80 (Elite) guide.

    Quote Originally Posted by Godsend View Post
    Ya to be fair a lot of this is perfect for starters so good thread.WC is a must or you be lucky to make top100 in purples.Consider leaves shadow to as an arena heroe.Yes lunar is better than windmaster in arena but as you need about 10 heroes for crusade later on you have room to expierment,any heroe that has very good energy regain like(DK,windmaster,old curse,ice Mage) are highly welcomed as the best defence in crusade is a great offence(DK ult at start and unleash hell with your 4 Dps ults)also don't forget the queen of crusade chaplain(she will save your ass)but ya everything in purples need to be up to date with skills/enchants(no exceptions)sounds boring but when you get close to purple you need to have your 9/10 heroes selected(you will struggle to keep more up to date)it's 40k a skill and for example it's 800k to evolve from 4* to 5*,purples also cost 75k or something like that to enchant,now all dead weight needs to be discarded(admiral,cleric and much much more),but your on the right track
    Thanks for tips! I figured War Chief was pretty big when I read his skills and looked at top ladder on old servers and everyone uses War Chief lol. I agree definately with keeping 9-10 Heroes strong opposed to ignoring all but 5, especially so you can do higher level Rifts which require pure phys or pure magic or pure females *lol*. I haven't had the experience of needing 2 teams for Crusade yet, but I'm sure it will happen soon from what I'm being told.

    Quote Originally Posted by Vildet View Post
    Hello,

    Very nice guide - been looking for this since I started playing the game. I've got some feedback for you. I'm not sure about selling soulstones. Since no matter which you get, the hero can one day become OP from one patch to another - we can't know that. And one day Commando will be nerfed, since 99% use her and she is currently OP. I do agree with the rest of your thread - inb4 sticky!

    I'd also like some feedback on my account.

    Team level: #43

    Arena setup:
    3* Savage one/ 3* silencer/ 2* Old Curse / 3* commando/ 3* Succubus. (I have a fully leveled Warchief waiting for level 50.)

    Crusade setup:
    3* Deathknight/ 3* Succubus/ 2* Old Curse / 3* commando/ 3* Chaplain (Doing 15/15 every day)

    Campaign setup:
    3* Savage one/ 3* Lighting elemental/ 2* Old Curse / 3* commando/ 3* Succubus. (Got 3 stars on every normal/ elite stage available)

    Any thoughts? I have almost every hero, and lots of them has been evolved atleast once. Anything to change? What level should I change setup?

    Thanks lads!
    Thanks for the support and I cut a little so quote was smaller.

    First I think your Crusade setup is perfect and your campaign is ok, I don't really like Lightning Ele for campaign because some maps I had hard time getting it charged before my tank died (I aimed for all 3 star on maps) which is why I stopped using him for campaign but if its working for you awesome. However your arena team I strongly don't like Silencer, I don't think he fits in arena until 60+ when more scaling comes into play and enemy Heroes get very strong. I haven't lost to a Silencer team yet in all my accounts. I'd suggest replacing him with any of these: Lunar Guardian, Wind Master, Leaves Shadow, Vengeful Spirit or Death Mage. Well, Idk if you already invested gold increasing his skills probably fine keeping him, but I wouldn't until 60+

  11. #11
    Platinum Member Contributor Level 8
    Join Date
    Oct 2014
    Posts
    572
    Rep Power
    30
    Again I suggest that you pick 10 but consider what you need for arena/crusade,if you choose to try keep 15 for example you will struggle big time,pick 8 for your arena team to mix things up with DK and chaplain for crusade,unfortunately the 8 you will have to pick will be the same as what everyone picks so that's for you to decide.
    My 9 atm are shallow/old curse/windmaster/chaplain/vengeance spirit/leaves/commando/WC/lighting elemental(I hire a DK in guild),I'd love to have lunar guardian/ice Mage but can't afford to keep them

  12. #12
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    55
    Rep Power
    12

    Setup

    Quote Originally Posted by Cappuccinoman View Post
    Thanks for the support and I cut a little so quote was smaller.

    First I think your Crusade setup is perfect and your campaign is ok, I don't really like Lightning Ele for campaign because some maps I had hard time getting it charged before my tank died (I aimed for all 3 star on maps) which is why I stopped using him for campaign but if its working for you awesome. However your arena team I strongly don't like Silencer, I don't think he fits in arena until 60+ when more scaling comes into play and enemy Heroes get very strong. I haven't lost to a Silencer team yet in all my accounts. I'd suggest replacing him with any of these: Lunar Guardian, Wind Master, Leaves Shadow, Vengeful Spirit or Death Mage. Well, Idk if you already invested gold increasing his skills probably fine keeping him, but I wouldn't until 60+
    Cheers! I do agree about Lightning elemtal not being the best. As he is front, yet squishy, he tends to die fast. I might change that up when I can start campaign again at 46+, thanks!

    Hmm, you don't like the Silencer? From what I've heard, Arena is the place he is very good since he got 2 silence skills and 1 drain energy, which is very good in "pvp" fights. But you might be right - anyone else want to add to if they like Silencer or not?

    I'm strongly thinking about maxing my Lunar, heard she is really good when maxed as her aoe deals a lot damage. I've also heard that Leaves Shadow is one of the best dps (over time, not burst) late game. So I might level her up too, we'll see

  13. #13
    Diamond Member Contributor Level 8
    Join Date
    Oct 2014
    Posts
    683
    Rep Power
    34
    Quote Originally Posted by Vildet View Post
    Cheers! I do agree about Lightning elemtal not being the best. As he is front, yet squishy, he tends to die fast. I might change that up when I can start campaign again at 46+, thanks!

    Hmm, you don't like the Silencer? From what I've heard, Arena is the place he is very good since he got 2 silence skills and 1 drain energy, which is very good in "pvp" fights. But you might be right - anyone else want to add to if they like Silencer or not?

    I'm strongly thinking about maxing my Lunar, heard she is really good when maxed as her aoe deals a lot damage. I've also heard that Leaves Shadow is one of the best dps (over time, not burst) late game. So I might level her up too, we'll see
    I use silencer.
    Every hit he does is higher than a normal hit by my other units but he hits kind of slow, damage outputs like war chief.
    I'm still testing him but I think his good only if the opponent is magic heavy.

    I feel lunar is good because of her buff, together with leaves and commando, the buff is huge.
    Leaves is great because of silent and slow.
    Also because matches tend to come down to last man standing when evenly matched, and in a 1 vs 1 match, her US is the best

  14. #14
    Platinum Member Contributor Level 8
    Join Date
    Oct 2014
    Posts
    572
    Rep Power
    30
    Most choose leaves over silencer in pvp but I never used silencer so I can't really comment but it seems it one or the other with leaves been the most picked

  15. #15
    Bronze Member Contributor Level 4
    Join Date
    Oct 2014
    Posts
    55
    Rep Power
    12

    Setup

    Quote Originally Posted by sleeplaz View Post
    I use silencer.
    Every hit he does is higher than a normal hit by my other units but he hits kind of slow, damage outputs like war chief.
    I'm still testing him but I think his good only if the opponent is magic heavy.

    I feel lunar is good because of her buff, together with leaves and commando, the buff is huge.
    Leaves is great because of silent and slow.
    Also because matches tend to come down to last man standing when evenly matched, and in a 1 vs 1 match, her US is the best
    Quote Originally Posted by Godsend View Post
    Most choose leaves over silencer in pvp but I never used silencer so I can't really comment but it seems it one or the other with leaves been the most picked
    Very good feedback guys! I agree with Arena being a lot about that last 1v1 or 1v2. So you'd say Leaves is really good at that moment?

    And this is all around level 40-50?

    Keep going guys, anyone else has experience using Silencer?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •